1.1.1 update (to be made stable after GZDoom updates):
- Sound overhaul, migrated everything to A_StartSound, new sound channels, CHANF_OVERLAP where needed. - Fancy titlemap (two variants, one based on the ps2 menu, one based on the v222 menu).
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42 changed files with 272 additions and 179 deletions
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@ -1088,7 +1088,7 @@ Class UTHud : BaseStatusBar
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{
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PickupMsg = CPlayer.mo.InvSel.GetTag();
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PickupMsgTic = gametic+50;
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S_Sound("misc/hud_sel",CHAN_UI);
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S_StartSound("misc/hud_sel",CHAN_BODY,CHANF_UI|CHANF_MAYBE_LOCAL);
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}
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}
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if ( CPlayer.inventorytics > 0 ) justselected = false;
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@ -1097,7 +1097,7 @@ Class UTHud : BaseStatusBar
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if ( !justselected && CPlayer.mo.InvSel )
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{
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Console.Printf(StringTable.Localize("$M_ISELECT"),CPlayer.mo.InvSel.GetTag());
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S_Sound("misc/hud_sel",CHAN_UI);
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S_StartSound("misc/hud_sel",CHAN_BODY,CHANF_UI|CHANF_MAYBE_LOCAL);
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}
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justselected = true;
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}
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