From 9d0ad05223461404280459a15ccd8750c0841f25 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Mon, 20 Aug 2018 10:34:50 +0200 Subject: [PATCH] Minor birthday update, reduce some splash damage radii by 0.7x (scale from UT player to Doomguy). --- zscript/biorifle.zsc | 4 ++-- zscript/eightball.zsc | 6 +++--- zscript/flakcannon.zsc | 8 ++++---- zscript/ripper.zsc | 6 +++--- zscript/shockrifle.zsc | 6 +++--- 5 files changed, 15 insertions(+), 15 deletions(-) diff --git a/zscript/biorifle.zsc b/zscript/biorifle.zsc index 97f46b0..e8e2fb3 100644 --- a/zscript/biorifle.zsc +++ b/zscript/biorifle.zsc @@ -411,8 +411,8 @@ Class BioGel : Actor s.args[3] = int(s.args[3]*Scale.x); invoker.deadtimer = -2; if ( invoker.atline ) invoker.atline.RemoteActivate(target,invoker.atside,SPAC_Impact,pos); - UTMainHandler.DoBlast(self,Min(250,int(Scale.x*75)),20000*Scale.x); - A_Explode(int(Random[GES](18,26)*Scale.x),Min(250,int(Scale.x*75))); + UTMainHandler.DoBlast(self,Min(175,int(Scale.x*50)),20000*Scale.x); + A_Explode(int(Random[GES](18,26)*Scale.x),Min(175,int(Scale.x*50))); A_PlaySound("ges/explode",CHAN_VOICE); int numpt = Min(300,int(Scale.x*30))+Random[GES](-10,10); for ( int i=0; i