Adjusted projectile speeds across the board for more consistency.

Tweaked guided redeemer missile movement, no longer makes sharp turns.
Additional development notes so I don't forget what I should do next.
This commit is contained in:
Marisa the Magician 2018-06-08 16:01:12 +02:00
commit 9ed6c9dea0
8 changed files with 39 additions and 24 deletions

View file

@ -349,7 +349,7 @@ Class BioGel : Actor
Radius 3;
Height 3;
Scale 2;
Speed 20;
Speed 18;
PROJECTILE;
-NOGRAVITY;
+SKYEXPLODE;