Translocator implemented. Tweaked some little things about the HUD, too.

This commit is contained in:
Marisa the Magician 2018-05-27 01:28:35 +02:00
commit a14e43481b
9 changed files with 619 additions and 6 deletions

View file

@ -690,6 +690,11 @@ Class UTMainHandler : StaticEventHandler
}
}
override void WorldThingSpawned( WorldEvent e )
{
if ( e.Thing.bBOSS ) e.Thing.bNOTELEFRAG = true;
}
ui void StartMenu()
{
if ( gamestate != GS_TITLELEVEL ) return;