Corrected Armor/Pads + Shield Belt pickup behavior.
Reduced Biorifle damage relative to sludge scale. Increased Flak Cannon chunk damage and amount and primary fire speed. Increased Impact Hammer damage and knockback to enemies. Added rare spawn of redeemer ammo pickups for cell packs. Reduced Pulsegun beam damage timer. Increased Ripper primary fire speed.
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8 changed files with 57 additions and 29 deletions
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@ -306,7 +306,7 @@ Class Ripper2 : UTWeapon
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Loop;
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Fire:
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RZRF A 0 A_RazorFire();
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RZRF ABCDEFGHIJKLMNO 1;
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RZRF ABDEGHIJKLMNO 1;
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Goto Idle;
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AltFire:
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RZRF A 0 A_RazorFire(true);
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