Various improvements, fixes and rebalances that I'm too tired to list through.

This commit is contained in:
Marisa the Magician 2018-08-18 20:42:28 +02:00
commit a99c38fd75
13 changed files with 260 additions and 74 deletions

View file

@ -52,13 +52,18 @@ Class DamageAmplifier : Powerup
Powerup.Color "EE00FF", 0.15;
}
override void BeginPlay()
{
Super.BeginPlay();
if ( deathmatch ) EffectTics /= 2;
}
override void InitEffect()
{
Super.InitEffect();
l = Spawn("DamageAmpLight",Owner.pos);
l.target = Owner;
l.master = self;
if ( deathmatch ) EffectTics /= 2;
}
override void DoEffect()
@ -197,11 +202,16 @@ Class PowerUTInvisibility : PowerInvisibility
{
Default
{
Powerup.Duration -80;
Powerup.Duration -100;
Powerup.Strength 90;
Powerup.Mode "Additive";
Powerup.Color "FFFFFF", 0.1;
}
override void BeginPlay()
{
Super.BeginPlay();
if ( deathmatch ) EffectTics /= 2;
}
override void EndEffect()
{
Super.EndEffect();