Various improvements, fixes and rebalances that I'm too tired to list through.

This commit is contained in:
Marisa the Magician 2018-08-18 20:42:28 +02:00
commit a99c38fd75
13 changed files with 260 additions and 74 deletions

View file

@ -1115,9 +1115,9 @@ Class EnhancedShockAmmo : Ammo
{
int ticcnt;
override void PostBeginPlay()
override void BeginPlay()
{
Super.PostBeginPlay();
Super.BeginPlay();
if ( deathmatch )
{
MaxAmount /= 2;
@ -1167,7 +1167,6 @@ Class EnhancedShockRifle : UTWeapon replaces InvulnerabilitySphere
override void PostBeginPlay()
{
Super.PostBeginPlay();
if ( deathmatch ) AmmoGive1 /= 2;
}
action void A_SShockFire()
{
@ -1266,6 +1265,7 @@ Class EnhancedShockRifle : UTWeapon replaces InvulnerabilitySphere
+WEAPON.AMMO_OPTIONAL;
+WEAPON.ALT_AMMO_OPTIONAL;
+WEAPON.CHEATNOTWEAPON;
+INVENTORY.IGNORESKILL;
}
States
{