Increased spread of rockets, increased tween time after firing (it looks weird for some fire animations, but it also did in UT anyway).

This commit is contained in:
Marisa the Magician 2018-05-30 14:38:03 +02:00
commit b1b38561c1
16 changed files with 101 additions and 65 deletions

View file

@ -155,6 +155,7 @@ Class UTChainsaw : UTWeapon
Ready:
CSWS ABCDEFGHIJLMNO 1
{
A_WeaponReady(WRF_NOFIRE);
A_AlertMonsters();
A_QuakeEx(1,1,1,2,0,1,"",QF_RELATIVE,rollIntensity:0.1);
}