Implemented Enforcer (with dual option). Tweaked some offsets on junk. Added clip count displays.
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15 changed files with 1210 additions and 88 deletions
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@ -461,14 +461,7 @@ Class FlakLight : DynamicLight
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Default
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{
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DynamicLight.Type "Point";
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}
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override void PostBeginPlay()
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{
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Super.PostBeginPlay();
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args[LIGHT_INTENSITY] = 150;
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args[LIGHT_RED] = 255;
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args[LIGHT_GREEN] = 224;
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args[LIGHT_BLUE] = 128;
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args 255,224,128,150;
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}
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override void Tick()
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{
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