Merge branch 'devel'
12
Readme.md
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@ -3,7 +3,7 @@
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What began as a test for importing UT vertex meshes has turned into an actual
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What began as a test for importing UT vertex meshes has turned into an actual
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full UT weapon and item mod.
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full UT weapon and item mod.
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This mod requires GZDoom 3.7.0 or later.
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This mod requires GZDoom 4.1 or later.
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## Currently implemented
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## Currently implemented
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@ -49,6 +49,8 @@ This mod requires GZDoom 3.7.0 or later.
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toggled)
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toggled)
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- UT-like weapon dropping style
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- UT-like weapon dropping style
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- UT player classes (sound only, no models yet)
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- UT player classes (sound only, no models yet)
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- Heretic compatibility
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- Spanish localization
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## In progress
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## In progress
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@ -56,6 +58,12 @@ This mod requires GZDoom 3.7.0 or later.
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- Add some more effects
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- Add some more effects
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- Lava/Slime footstep sounds?
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- Lava/Slime footstep sounds?
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- UT gore system (toggleable)
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- UT gore system (toggleable)
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- French localization
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- Italian localization
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## Ideas
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- Chainsaw balancing (maybe give it ammo?)
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## Future plans
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## Future plans
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@ -71,6 +79,8 @@ This mod requires GZDoom 3.7.0 or later.
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- Unreal 1 weapons mod and maybe also a monsters mod
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- Unreal 1 weapons mod and maybe also a monsters mod
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- Port some of my UT weapon mods (and maybe also some of my personal faves by
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- Port some of my UT weapon mods (and maybe also some of my personal faves by
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others, such as Psi Weapon Dreams)
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others, such as Psi Weapon Dreams)
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- Hexen compatibility ???
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- Relics?
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## Known bugs
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## Known bugs
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@ -39,3 +39,6 @@ server bool flak_radboots = true; // jump boots protect against damaging floor
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server bool flak_blood = true; // [WIP] use doom tournament blood (disable if using another gore mod)
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server bool flak_blood = true; // [WIP] use doom tournament blood (disable if using another gore mod)
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server bool flak_gibs = false; // [WIP/UNSTABLE] use doom tournament gibbing (disable if using another gore mod)
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server bool flak_gibs = false; // [WIP/UNSTABLE] use doom tournament gibbing (disable if using another gore mod)
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server bool flak_doomtest = false; // made toggleable due to loud complaints
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server bool flak_doomtest = false; // made toggleable due to loud complaints
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server bool flak_dmsshock = false; // allow enhanced shock rifle on deathmatch (otherwise they are replaced with udamage)
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server noarchive bool flak_instagib = false; // instagib mode (only for dm) - this cvar has to be set from the command line
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user float flak_flashstrength = 1.0; // strength of screen flashes
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30
fontdefs.txt
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@ -12,3 +12,33 @@ WHFONT
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8 WH8
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8 WH8
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9 WH9
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9 WH9
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}
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}
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// UT Font size 40 (big text in various places, also used by announcer add-on)
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UTFONT40
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{
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TEMPLATE uf40_%03d
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}
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// UT Font size 12 (automap text, identification info)
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UTFONT12
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{
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TEMPLATE uf12_%03d
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}
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// Tahoma size 10 (messages)
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TAHOMA10
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{
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TEMPLATE th10_%03d
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}
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// Unreal Engine small font (for clip counters on hud)
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USMALLFONT
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{
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TEMPLATE usmf_%03d
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}
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// Replace Doom font with Tahoma too
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SMALLFONT
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{
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TEMPLATE th10_%03d
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}
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BIN
graphics/Tahoma10/th10_000.png
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