Rocket Launcher should lose lock-on after firing.
This commit is contained in:
parent
8bfbc0e7cd
commit
c786a82d82
1 changed files with 3 additions and 0 deletions
|
|
@ -350,6 +350,9 @@ Class UTRocketLauncher : UTWeapon
|
|||
s += step;
|
||||
}
|
||||
}
|
||||
// lose lock-on
|
||||
invoker.LockedTarget = null;
|
||||
invoker.LockedOn = false;
|
||||
}
|
||||
|
||||
// lock-on check
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue