Rocket Launcher should lose lock-on after firing.
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@ -350,6 +350,9 @@ Class UTRocketLauncher : UTWeapon
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s += step;
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s += step;
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}
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}
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}
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}
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// lose lock-on
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invoker.LockedTarget = null;
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invoker.LockedOn = false;
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}
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}
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// lock-on check
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// lock-on check
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