Fix dead players sliding with UT physics on.
Split main handler into a non-static (tied to level) and a static (independent from level) handler.
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4 changed files with 108 additions and 45 deletions
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@ -1,6 +1,6 @@
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GameInfo
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{
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AddEventHandlers = "RedeemerHUDHandler", "UTMainHandler"
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AddEventHandlers = "RedeemerHUDHandler", "UTStaticHandler", "UTMainHandler"
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PlayerClasses = "UTPlayerTMale1", "UTPlayerTMale2", "UTPlayerTFemale1", "UTPlayerTFemale2", "UTPlayerTBoss"
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StatusBarClass = "UTHud"
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BackpackType = "UTBackpack"
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