Removal of all RNG damage (excluding minigun).

Enhanced Shock Rifle is now actually instakill as it's meant to be.
Enhanced Shock Rifle is disabled by default for deathmatch (toggleable).
Implemented Instagib Deathmatch through flak_instagib cvar.
Fixed a small typo in the modeldef entry of the enhanced shock ball shockwave.
This commit is contained in:
Marisa the Magician 2019-04-07 21:37:24 +02:00
commit cbb498378e
14 changed files with 74 additions and 44 deletions

View file

@ -39,3 +39,5 @@ server bool flak_radboots = true; // jump boots protect against damaging floor
server bool flak_blood = true; // [WIP] use doom tournament blood (disable if using another gore mod)
server bool flak_gibs = false; // [WIP/UNSTABLE] use doom tournament gibbing (disable if using another gore mod)
server bool flak_doomtest = false; // made toggleable due to loud complaints
server bool flak_dmsshock = false; // allow enhanced shock rifle on deathmatch (otherwise they are replaced with udamage)
server noarchive bool flak_instagib = false; // instagib mode (only for dm) - this cvar has to be set from the command line