Added brightmaps. Added environment map shader. Began working on Biorifle.
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50 changed files with 677 additions and 14 deletions
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@ -2,8 +2,7 @@ Class ShockAmmo : Ammo
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{
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Default
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{
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Tag "Flak Shells";
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Inventory.Icon "I_ASMD";
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Tag "ShockCore";
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Inventory.PickupMessage "You picked up a Shock Core.";
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Inventory.PickupSound "ut/ammo";
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Inventory.Amount 10;
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