Finishing touches for hexen compatibility (1.1 update):

- Fully implemented ammo cubes.
 - Fixed environment map shaders (incorrect texture coords were being used).
 - HUD support for displaying Hexen keys.
 - Fixed "has no ammo" messages displaying more often than they should.
 - Fixed lack of footsteps with UT physics disabled.
 - Sneaky initial Strife compatibility work:
   - Impact Hammer will have reduced alert distance.
   - HUD support for displaying Strife keys.
This commit is contained in:
Marisa the Magician 2019-12-15 14:28:20 +01:00
commit da8f6fc4b2
27 changed files with 314 additions and 70 deletions

View file

@ -88,6 +88,10 @@ I_REDEEMER = "You got the Redeemer.";
I_CHAINSAWAMMO = "You picked up a Fuel Can.";
I_UTINVUL = "You have Invulnerability!";
I_UTVISION = "You have Night Vision.";
I_AMMOBOXLOW = "You picked up a lesser Ammo Cube.";
I_AMMOBOXMED = "You picked up a medium Ammo Cube.";
I_AMMOBOXHIGH = "You picked up a greater Ammo Cube.";
I_AMMOBOXFULL = "You got a full Ammo Cube.";
/* Tags */
T_ARMORBONUS = "Armor Bonus";
T_THIGHPADS = "Thigh Pads";
@ -144,6 +148,10 @@ T_REDEEMER = "Redeemer";
T_CHAINSAWAMMO = "Chainsaw Fuel";
T_UTINVUL = "Invulnerability";
T_UTVISION = "Night Vision";
T_AMMOBOXLOW = "Lesser Ammo Cube";
T_AMMOBOXMED = "Medium Ammo Cube";
T_AMMOBOXHIGH = "Greater Ammo Cube";
T_AMMOBOXFULL = "Full Ammo Cube";
/* Miscellaneous */
D_SHIELDBELT = "The Shield Belt has depleted.";
D_UDAMAGE = "Damage Amplifier has worn off.";
@ -362,6 +370,10 @@ I_REDEEMER = "Has obtenido el Redentor.";
I_CHAINSAWAMMO = "Has recogido una Lata de Combustible.";
I_UTINVUL = "Tienes la Invulnerabilidad!";
I_UTVISION = "Tienes la Visión Nocturna.";
I_AMMOBOXLOW = "Has recogido un Cubo de Munición menor.";
I_AMMOBOXMED = "Has recogido un Cubo de Munición mediano.";
I_AMMOBOXHIGH = "Has recogido un Cubo de Munición mayor.";
I_AMMOBOXFULL = "Has obtenido un Cubo de Munición completa.";
/* Tags */
T_ARMORBONUS = "Armadura Extra";
T_THIGHPADS = "Musleras";
@ -418,6 +430,10 @@ T_REDEEMER = "Redentor";
T_CHAINSAWAMMO = "Combustible de Motosierra";
T_UTINVUL = "Invulnerabilidad";
T_UTVISION = "Visión Nocturna";
T_AMMOBOXLOW = "Cubo de Munición menor";
T_AMMOBOXMED = "Cubo de Munición mediano";
T_AMMOBOXHIGH = "Cubo de Munición mayor";
T_AMMOBOXFULL = "Cubo de Munición completa";
/* Miscellaneous */
D_SHIELDBELT = "El Cinturón Protector se ha agotado.";
D_UDAMAGE = "El Amplificador de Daño ha desaparecido.";