Finishing touches for hexen compatibility (1.1 update):
- Fully implemented ammo cubes. - Fixed environment map shaders (incorrect texture coords were being used). - HUD support for displaying Hexen keys. - Fixed "has no ammo" messages displaying more often than they should. - Fixed lack of footsteps with UT physics disabled. - Sneaky initial Strife compatibility work: - Impact Hammer will have reduced alert distance. - HUD support for displaying Strife keys.
This commit is contained in:
parent
cd0d7d0ec7
commit
da8f6fc4b2
27 changed files with 314 additions and 70 deletions
|
|
@ -166,6 +166,12 @@ $random ut/playerfootstep { ut/playerfootstep1 ut/playerfootstep2 ut/playerfoots
|
|||
|
||||
ut/bossfootstep bfootstp
|
||||
|
||||
// Hexen fixup
|
||||
PlayerLand DSEMPTY
|
||||
PuzzleFailFighter DSEMPTY
|
||||
PuzzleFailCleric DSEMPTY
|
||||
PuzzleFailMage DSEMPTY
|
||||
|
||||
// fluid sounds
|
||||
|
||||
ut/playerfootstepwet lsplash
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue