Added Jump Boots and removed Shielding Suit.

Recalculated all the model transforms in preparation for coelckers/gzdoom#495.
Corrected some small mistakes in Dual Enforcers code.
This commit is contained in:
Marisa the Magician 2018-05-28 13:55:05 +02:00
commit def0e317f3
26 changed files with 312 additions and 318 deletions

View file

@ -530,10 +530,6 @@ HardwareShader Texture "models/JTranslator1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
}
HardwareShader Texture "models/ShieldSuit.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
}
/*Brightmap Texture "models/JBigFlash1.png"
{
Map "brightmaps/JBigFlash1.png"