Added Jump Boots and removed Shielding Suit.

Recalculated all the model transforms in preparation for coelckers/gzdoom#495.
Corrected some small mistakes in Dual Enforcers code.
This commit is contained in:
Marisa the Magician 2018-05-28 13:55:05 +02:00
commit def0e317f3
26 changed files with 312 additions and 318 deletions

View file

@ -3,8 +3,7 @@ Model "RipperAmmo"
Path "models"
Model 0 "BladeHopperM_d.3d"
Skin 0 "BladeHopperT.png"
PitchOffset 90
Scale -0.12 0.1 0.1
Scale 0.1 0.1 0.12
ZOffset 10
FrameIndex BHOP A 0 0
@ -15,8 +14,8 @@ Model "Ripper2"
Path "models"
Model 1 "RazPick2_d.3d"
Skin 1 "JRazorw.png"
Scale -0.24 0.2 0.2
PitchOffset 90
Scale 0.2 0.2 0.24
AngleOffset 90
ZOffset 12
ROTATING
@ -27,8 +26,8 @@ Model "Ripper2"
Path "models"
Model 1 "RazPick2_d.3d"
Skin 1 "JRazorw.png"
Scale -0.24 0.2 0.2
PitchOffset 90
Scale 0.2 0.2 0.24
AngleOffset 90
ZOffset 6
FrameIndex RZRP B 1 0
@ -40,9 +39,8 @@ Model "Razor2"
Model 0 "RazorBlade_d.3d"
SurfaceSkin 0 0 "RazSkin.png"
Offset -9.5 0 0
Scale 0.216 0.18 0.18
PitchOffset 90
AngleOffset 180
Scale 0.18 0.18 0.216
AngleOffset 90
USEACTORPITCH
USEACTORROLL
@ -55,9 +53,8 @@ Model "Razor2Trail"
Model 0 "RazorBlade_d.3d"
SurfaceSkin 0 1 "RazTrail.png"
Offset -19 0 0
Scale 0.432 0.18 0.18
PitchOffset 90
AngleOffset 180
Scale 0.36 0.18 0.216
AngleOffset 90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
@ -71,9 +68,8 @@ Model "Razor2Alt"
Model 0 "RazorBlade_d.3d"
SurfaceSkin 0 0 "RazSkin.png"
Offset -9.5 0 0
Scale 0.216 0.18 0.18
PitchOffset 90
AngleOffset 180
Scale 0.18 0.18 0.216
AngleOffset 90
USEACTORPITCH
USEACTORROLL
@ -89,9 +85,9 @@ Model "Ripper2"
SurfaceSkin 0 2 "JRazor4.png"
SurfaceSkin 0 3 "JRazor5.png"
SurfaceSkin 0 4 "JRazor3.png"
Scale 0.16 0.08 0.16
Scale 0.16 -0.08 0.16
Offset 7.4 -10.8 -8.9
PitchOffset 90
AngleOffset 90
// Select
FrameIndex RZRS A 0 0