Added Jump Boots and removed Shielding Suit.

Recalculated all the model transforms in preparation for coelckers/gzdoom#495.
Corrected some small mistakes in Dual Enforcers code.
This commit is contained in:
Marisa the Magician 2018-05-28 13:55:05 +02:00
commit def0e317f3
26 changed files with 312 additions and 318 deletions

View file

@ -145,8 +145,8 @@ Class FlakChunk : Actor
Default
{
Obituary "%o was ripped to shreds by %k's Flak Cannon.";
Radius 4;
Height 4;
Radius 2;
Height 2;
Speed 50;
DamageFunction Random[Flak](12,18);
DamageType 'Shredded';