Sniper rifle added, bullet impact mesh added. Only the RL remains.

Headshots added/tweaked, and made compatible with the future announcer add-on.
This commit is contained in:
Marisa the Magician 2018-05-29 21:14:06 +02:00
commit e6420e16be
22 changed files with 318 additions and 28 deletions

View file

@ -13,6 +13,11 @@ Class UDamage : PowerupGiver replaces Berserk
Inventory.PickupSound "udamage/pickup";
Inventory.RespawnTics 4200;
}
override void PostBeginPlay()
{
Super.PostBeginPlay();
A_CheckSkin();
}
action void A_CheckSkin()
{
bool isbeta = CVar.GetCVar('flak_betaudamage').GetBool();