Sniper rifle added, bullet impact mesh added. Only the RL remains.
Headshots added/tweaked, and made compatible with the future announcer add-on.
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22 changed files with 318 additions and 28 deletions
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@ -13,6 +13,11 @@ Class UDamage : PowerupGiver replaces Berserk
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Inventory.PickupSound "udamage/pickup";
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Inventory.RespawnTics 4200;
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}
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override void PostBeginPlay()
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{
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Super.PostBeginPlay();
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A_CheckSkin();
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}
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action void A_CheckSkin()
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{
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bool isbeta = CVar.GetCVar('flak_betaudamage').GetBool();
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