Reduced smoke on enforcer. Removed wipe bug workaround.

This commit is contained in:
Marisa the Magician 2018-07-21 16:53:59 +02:00
commit e77e0b59ff
2 changed files with 2 additions and 2 deletions

View file

@ -147,7 +147,6 @@ Class UTHud : BaseStatusBar
override void Draw( int state, double TicFrac )
{
Super.Draw(state,TicFrac);
if ( level.time < 2 ) return; // workaround for glitched wipe (no idea what causes it)
if ( players[consoleplayer].camera is 'GuidedWarShell' ) return;
HScale = Screen.GetWidth()/1280.;
switch ( CVar.GetCVar('flak_colorprefs',CPlayer).GetInt() )