4.10 support:

- CORRECTPIXELSTRETCH where needed on models.
 - Replace CoordUtil.GetAxes with quaternion version.
This commit is contained in:
Marisa the Magician 2022-12-05 15:54:56 +01:00
commit e8b9a55378
36 changed files with 142 additions and 175 deletions

View file

@ -8,10 +8,11 @@ Model "UTPlayerTMale2"
SurfaceSkin 0 3 "Soldier/sldr4.png"
SurfaceSkin 0 5 "GunPick1.png"
Scale 0.23 0.23 0.23
Offset 0 -5 29
Offset 0 -5 24
RollOffset -90
AngleOffset -90
IGNORETRANSLATION
CORRECTPIXELSTRETCH
// Still
FrameIndex PLAY A 0 373
FrameIndex PLAY B 0 374
@ -317,8 +318,9 @@ Model "TranslocatorAfterimage"
SurfaceSkin 0 2 "Soldier/sldr3.png"
SurfaceSkin 0 3 "Soldier/sldr4.png"
SurfaceSkin 0 5 "GunPick1.png"
Scale 0.256 0.23 0.23
Offset 0 -5 29
CORRECTPIXELSTRETCH
Scale 0.23 0.23 0.23
Offset 0 -5 24
RollOffset -90
AngleOffset -90
FrameIndex PLAY A 0 187