4.10 support:
- CORRECTPIXELSTRETCH where needed on models. - Replace CoordUtil.GetAxes with quaternion version.
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36 changed files with 142 additions and 175 deletions
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@ -35,6 +35,8 @@ Model "ShockWave"
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Path "models"
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Model 0 "shockwavem_d.3d"
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Skin 0 "shockt1.png"
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CORRECTPIXELSTRETCH
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RollOffset 90
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Scale 1.0 1.0 1.0
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FrameIndex RWAV A 0 0
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@ -51,6 +53,7 @@ Model "WarShell"
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PitchOffset -90
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USEACTORPITCH
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USEACTORROLL
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CORRECTPIXELSTRETCH
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FrameIndex WMIS A 0 0
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}
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@ -64,6 +67,7 @@ Model "GuidedWarShell"
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PitchOffset -90
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USEACTORPITCH
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USEACTORROLL
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CORRECTPIXELSTRETCH
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FrameIndex WMIS A 0 0
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}
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@ -78,6 +82,7 @@ Model "WarShell220"
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PitchOffset -90
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USEACTORPITCH
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USEACTORROLL
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CORRECTPIXELSTRETCH
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FrameIndex WMIS A 0 0
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}
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@ -91,6 +96,7 @@ Model "WarShell222"
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PitchOffset -90
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USEACTORPITCH
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USEACTORROLL
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CORRECTPIXELSTRETCH
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FrameIndex WMIS A 0 0
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}
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@ -101,6 +107,7 @@ Model "WarheadLauncher"
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Model 1 "whpick_d.3d"
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Skin 1 "jwhpick1.png"
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Scale 0.2 0.2 0.2
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CORRECTPIXELSTRETCH
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RollOffset -90
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ZOffset 9
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