4.10 support:

- CORRECTPIXELSTRETCH where needed on models.
 - Replace CoordUtil.GetAxes with quaternion version.
This commit is contained in:
Marisa the Magician 2022-12-05 15:54:56 +01:00
commit e8b9a55378
36 changed files with 142 additions and 175 deletions

View file

@ -35,6 +35,8 @@ Model "ShockWave"
Path "models"
Model 0 "shockwavem_d.3d"
Skin 0 "shockt1.png"
CORRECTPIXELSTRETCH
RollOffset 90
Scale 1.0 1.0 1.0
FrameIndex RWAV A 0 0
@ -51,6 +53,7 @@ Model "WarShell"
PitchOffset -90
USEACTORPITCH
USEACTORROLL
CORRECTPIXELSTRETCH
FrameIndex WMIS A 0 0
}
@ -64,6 +67,7 @@ Model "GuidedWarShell"
PitchOffset -90
USEACTORPITCH
USEACTORROLL
CORRECTPIXELSTRETCH
FrameIndex WMIS A 0 0
}
@ -78,6 +82,7 @@ Model "WarShell220"
PitchOffset -90
USEACTORPITCH
USEACTORROLL
CORRECTPIXELSTRETCH
FrameIndex WMIS A 0 0
}
@ -91,6 +96,7 @@ Model "WarShell222"
PitchOffset -90
USEACTORPITCH
USEACTORROLL
CORRECTPIXELSTRETCH
FrameIndex WMIS A 0 0
}
@ -101,6 +107,7 @@ Model "WarheadLauncher"
Model 1 "whpick_d.3d"
Skin 1 "jwhpick1.png"
Scale 0.2 0.2 0.2
CORRECTPIXELSTRETCH
RollOffset -90
ZOffset 9