1.1.3 mini-update:
- Added hacky ammo displays. - Removed swingers. - Updated patron credits.
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475447905f
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55 changed files with 293 additions and 199 deletions
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@ -367,7 +367,6 @@ Class Enforcer : UTWeapon
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else A_Overlay(-3,"LeftMuzzleFlash");
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A_OverlayFlags(-3,PSPF_RENDERSTYLE|PSPF_FORCESTYLE,true);
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A_OverlayRenderstyle(-3,STYLE_Add);
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UTMainHandler.DoSwing(self,(FRandom[Enforcer](0.5,0.2),FRandom[Enforcer](-0.3,0.2)),2,0,1,SWING_Spring,0,2);
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}
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else
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{
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@ -375,7 +374,6 @@ Class Enforcer : UTWeapon
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else A_Overlay(-2,"MuzzleFlash");
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A_OverlayFlags(-2,PSPF_RENDERSTYLE|PSPF_FORCESTYLE,true);
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A_OverlayRenderstyle(-2,STYLE_Add);
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UTMainHandler.DoSwing(self,(FRandom[Enforcer](-0.2,-0.5),FRandom[Enforcer](-0.3,0.2)),2,0,1,SWING_Spring,0,2);
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}
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Vector3 x, y, z, x2, y2, z2;
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[x, y, z] = dt_CoordUtil.GetAxes(pitch,angle,roll);
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