Revert all "global level removal" changes, as this concept is being discarded in GZDoom.
Keep a couple changes from that commit, though, such as the switch to legacy render style tags in Screen API calls.
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16 changed files with 74 additions and 76 deletions
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@ -7,8 +7,3 @@ GameInfo
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BorderFlat = "TEMPBG"
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Border = 0,0,"","","","","","","",""
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}
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// titlemaps need a mapinfo entry in devbuilds
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map TITLEMAP "UT Logo Map"
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{
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}
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