Revert all "global level removal" changes, as this concept is being discarded in GZDoom.

Keep a couple changes from that commit, though, such as the switch to legacy render style tags in Screen API calls.
This commit is contained in:
Marisa the Magician 2019-01-24 21:09:17 +01:00
commit ee0cf53e9b
16 changed files with 74 additions and 76 deletions

View file

@ -7,8 +7,3 @@ GameInfo
BorderFlat = "TEMPBG"
Border = 0,0,"","","","","","","",""
}
// titlemaps need a mapinfo entry in devbuilds
map TITLEMAP "UT Logo Map"
{
}