Revert all "global level removal" changes, as this concept is being discarded in GZDoom.
Keep a couple changes from that commit, though, such as the switch to legacy render style tags in Screen API calls.
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16 changed files with 74 additions and 76 deletions
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@ -170,7 +170,7 @@ Class Razor2AltLight : DynamicLight
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override void Tick()
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{
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Super.Tick();
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if ( isFrozen() ) return;
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if ( globalfreeze || level.frozen ) return;
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args[LIGHT_RED] = int(255*lifetime);
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args[LIGHT_GREEN] = int(240*lifetime);
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args[LIGHT_BLUE] = int(224*lifetime);
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