Begin work on Sniper Rifle and Rocket Launcher (animations are in, but they're not functional).
Tweaked weapon offsets yet again so they look a bit nicer (especially scale-wise).
This commit is contained in:
parent
9969aa7b44
commit
ee827408b1
11 changed files with 662 additions and 7 deletions
|
|
@ -43,3 +43,101 @@ Model "SniperRifle"
|
|||
|
||||
FrameIndex SRFP B 1 0
|
||||
}
|
||||
|
||||
Model "SniperRifle"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "Rifle2m_d.3d"
|
||||
SurfaceSkin 0 0 "Rifle2a.png"
|
||||
SurfaceSkin 0 1 "Rifle2b.png"
|
||||
SurfaceSkin 0 2 "Rifle2c.png"
|
||||
SurfaceSkin 0 3 "Rifle2d.png"
|
||||
Scale 0.32 -0.16 0.32
|
||||
Offset 7.5 -23.0 -7.0
|
||||
AngleOffset 90
|
||||
PitchOffset -5 // doesn't look right otherwise
|
||||
|
||||
// Select
|
||||
FrameIndex SRFS A 0 0
|
||||
FrameIndex SRFS B 0 1
|
||||
FrameIndex SRFS C 0 2
|
||||
FrameIndex SRFS D 0 3
|
||||
FrameIndex SRFS E 0 4
|
||||
FrameIndex SRFS F 0 5
|
||||
FrameIndex SRFS G 0 6
|
||||
FrameIndex SRFS H 0 7
|
||||
FrameIndex SRFS I 0 8
|
||||
FrameIndex SRFS J 0 9
|
||||
FrameIndex SRFS K 0 10
|
||||
FrameIndex SRFS L 0 11
|
||||
FrameIndex SRFS M 0 12
|
||||
FrameIndex SRFS N 0 13
|
||||
FrameIndex SRFS O 0 14
|
||||
FrameIndex SRFS P 0 15
|
||||
FrameIndex SRFS Q 0 16
|
||||
// Idle
|
||||
FrameIndex SRFI A 0 17
|
||||
// Fire 1
|
||||
FrameIndex SRF1 A 0 17
|
||||
FrameIndex SRF1 B 0 18
|
||||
FrameIndex SRF1 C 0 19
|
||||
FrameIndex SRF1 D 0 20
|
||||
FrameIndex SRF1 E 0 21
|
||||
FrameIndex SRF1 F 0 22
|
||||
FrameIndex SRF1 G 0 23
|
||||
FrameIndex SRF1 H 0 24
|
||||
FrameIndex SRF1 I 0 25
|
||||
FrameIndex SRF1 J 0 26
|
||||
// Fire 2
|
||||
FrameIndex SRF2 A 0 27
|
||||
FrameIndex SRF2 B 0 28
|
||||
FrameIndex SRF2 C 0 29
|
||||
FrameIndex SRF2 D 0 30
|
||||
FrameIndex SRF2 E 0 31
|
||||
FrameIndex SRF2 F 0 32
|
||||
FrameIndex SRF2 G 0 33
|
||||
FrameIndex SRF2 H 0 34
|
||||
FrameIndex SRF2 I 0 35
|
||||
FrameIndex SRF2 J 0 36
|
||||
// Fire 3
|
||||
FrameIndex SRF3 A 0 37
|
||||
FrameIndex SRF3 B 0 38
|
||||
FrameIndex SRF3 C 0 39
|
||||
FrameIndex SRF3 D 0 40
|
||||
FrameIndex SRF3 E 0 41
|
||||
FrameIndex SRF3 F 0 42
|
||||
FrameIndex SRF3 G 0 43
|
||||
FrameIndex SRF3 H 0 44
|
||||
FrameIndex SRF3 I 0 45
|
||||
FrameIndex SRF3 J 0 46
|
||||
// Fire 4
|
||||
FrameIndex SRF4 A 0 47
|
||||
FrameIndex SRF4 B 0 48
|
||||
FrameIndex SRF4 C 0 49
|
||||
FrameIndex SRF4 D 0 50
|
||||
FrameIndex SRF4 E 0 51
|
||||
FrameIndex SRF4 F 0 52
|
||||
FrameIndex SRF4 G 0 53
|
||||
FrameIndex SRF4 H 0 54
|
||||
FrameIndex SRF4 I 0 55
|
||||
FrameIndex SRF4 J 0 56
|
||||
// Fire 5
|
||||
FrameIndex SRF5 A 0 57
|
||||
FrameIndex SRF5 B 0 58
|
||||
FrameIndex SRF5 C 0 59
|
||||
FrameIndex SRF5 D 0 60
|
||||
FrameIndex SRF5 E 0 61
|
||||
FrameIndex SRF5 F 0 62
|
||||
FrameIndex SRF5 G 0 63
|
||||
FrameIndex SRF5 H 0 64
|
||||
FrameIndex SRF5 I 0 65
|
||||
FrameIndex SRF5 J 0 66
|
||||
// Down
|
||||
FrameIndex SRFD A 0 67
|
||||
FrameIndex SRFD B 0 68
|
||||
FrameIndex SRFD C 0 69
|
||||
FrameIndex SRFD D 0 70
|
||||
FrameIndex SRFD E 0 71
|
||||
FrameIndex SRFD F 0 72
|
||||
FrameIndex SRFD G 0 73
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue