Add DONTBOUNCEONSHOOTABLES flag to various projectiles that seem to need it.

This commit is contained in:
Marisa the Magician 2019-08-13 02:49:04 +02:00
commit fd95c4e8aa
4 changed files with 4 additions and 0 deletions

View file

@ -225,6 +225,7 @@ Class UTGrenade : UTRocket
-EXPLODEONWATER;
+CANBOUNCEWATER;
+NOEXPLODEFLOOR;
+DONTBOUNCEONSHOOTABLES;
BounceType "Hexen";
WallBounceFactor 0.75;
BounceFactor 0.75;

View file

@ -178,6 +178,7 @@ Class FlakChunk : Actor
+SKYEXPLODE;
+INTERPOLATEANGLES;
+HITTRACER;
+DONTBOUNCEONSHOOTABLES;
Scale 0.3;
}
override void PostBeginPlay()

View file

@ -69,6 +69,7 @@ Class Razor2 : Actor
+SKYEXPLODE;
+CANBOUNCEWATER;
+NODAMAGETHRUST;
+DONTBOUNCEONSHOOTABLES;
}
override void PostBeginPlay()
{

View file

@ -133,6 +133,7 @@ Class TranslocatorModule : Actor
+CANBOUNCEWATER;
+BLOCKASPLAYER;
-ALLOWBOUNCEONACTORS;
+DONTBOUNCEONSHOOTABLES;
BounceType "Hexen";
BounceFactor 0.3;
WallBounceFactor 0.3;