Add DONTBOUNCEONSHOOTABLES flag to various projectiles that seem to need it.
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4 changed files with 4 additions and 0 deletions
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@ -178,6 +178,7 @@ Class FlakChunk : Actor
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+SKYEXPLODE;
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+INTERPOLATEANGLES;
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+HITTRACER;
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+DONTBOUNCEONSHOOTABLES;
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Scale 0.3;
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}
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override void PostBeginPlay()
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