Add DONTBOUNCEONSHOOTABLES flag to various projectiles that seem to need it.

This commit is contained in:
Marisa the Magician 2019-08-13 02:49:04 +02:00
commit fd95c4e8aa
4 changed files with 4 additions and 0 deletions

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@ -225,6 +225,7 @@ Class UTGrenade : UTRocket
-EXPLODEONWATER; -EXPLODEONWATER;
+CANBOUNCEWATER; +CANBOUNCEWATER;
+NOEXPLODEFLOOR; +NOEXPLODEFLOOR;
+DONTBOUNCEONSHOOTABLES;
BounceType "Hexen"; BounceType "Hexen";
WallBounceFactor 0.75; WallBounceFactor 0.75;
BounceFactor 0.75; BounceFactor 0.75;

View file

@ -178,6 +178,7 @@ Class FlakChunk : Actor
+SKYEXPLODE; +SKYEXPLODE;
+INTERPOLATEANGLES; +INTERPOLATEANGLES;
+HITTRACER; +HITTRACER;
+DONTBOUNCEONSHOOTABLES;
Scale 0.3; Scale 0.3;
} }
override void PostBeginPlay() override void PostBeginPlay()

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@ -69,6 +69,7 @@ Class Razor2 : Actor
+SKYEXPLODE; +SKYEXPLODE;
+CANBOUNCEWATER; +CANBOUNCEWATER;
+NODAMAGETHRUST; +NODAMAGETHRUST;
+DONTBOUNCEONSHOOTABLES;
} }
override void PostBeginPlay() override void PostBeginPlay()
{ {

View file

@ -133,6 +133,7 @@ Class TranslocatorModule : Actor
+CANBOUNCEWATER; +CANBOUNCEWATER;
+BLOCKASPLAYER; +BLOCKASPLAYER;
-ALLOWBOUNCEONACTORS; -ALLOWBOUNCEONACTORS;
+DONTBOUNCEONSHOOTABLES;
BounceType "Hexen"; BounceType "Hexen";
BounceFactor 0.3; BounceFactor 0.3;
WallBounceFactor 0.3; WallBounceFactor 0.3;