Bumped ZScript ver.

Added OnDrop to weapons replicating the UT drop style.
Some fixes for UT player movement.
Hide keys from HUD in DM.
Added "classic jump boots" option.
Fixed missing ambientglow on some weapon skins.
This commit is contained in:
Marisa the Magician 2018-11-15 19:03:20 +01:00
commit fe08f11997
7 changed files with 50 additions and 8 deletions

View file

@ -30,3 +30,4 @@ server bool flak_nowalkdrop = false; // don't drop off ledges while holding wal
server bool flak_corpsedamage = false; // [WIP/EXPERIMENTAL] allow corpses to take damage and be gibbed, currently just causes a jump to XDeath until gore system is implemented
server bool flak_swingers = true; // weapon recoil that affects player view
server float flak_swingerstrength = 0.5; // strength of visual recoil
server bool flak_radboots = true; // jump boots protect against damaging floors (this is to account for the lack of a radsuit)