Bumped ZScript ver.
Added OnDrop to weapons replicating the UT drop style. Some fixes for UT player movement. Hide keys from HUD in DM. Added "classic jump boots" option. Fixed missing ambientglow on some weapon skins.
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7 changed files with 50 additions and 8 deletions
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@ -30,3 +30,4 @@ server bool flak_nowalkdrop = false; // don't drop off ledges while holding wal
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server bool flak_corpsedamage = false; // [WIP/EXPERIMENTAL] allow corpses to take damage and be gibbed, currently just causes a jump to XDeath until gore system is implemented
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server bool flak_swingers = true; // weapon recoil that affects player view
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server float flak_swingerstrength = 0.5; // strength of visual recoil
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server bool flak_radboots = true; // jump boots protect against damaging floors (this is to account for the lack of a radsuit)
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