// shrunk version of -noflat- for Kinsie's test map, looks better Texture "-kinsie-",128,128 { XScale 8 YScale 8 WorldPanning Patch "-noflat-",0,0{} } Texture "FIZZHP00",256,256 { Patch "LAVA1",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",128,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",192,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,64{Translation "0:255=#[0,0,255]"} Patch "LAVA1",128,64{Translation "0:255=#[0,0,255]"} Patch "LAVA1",192,64{Translation "0:255=#[0,0,255]"} Patch "LAVA1",0,128{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,128{Translation "0:255=#[0,0,255]"} Patch "LAVA1",128,128{Translation "0:255=#[0,0,255]"} Patch "LAVA1",192,128{Translation "0:255=#[0,0,255]"} Patch "LAVA1",0,192{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,192{Translation "0:255=#[0,0,255]"} Patch "LAVA1",128,192{Translation "0:255=#[0,0,255]"} Patch "LAVA1",192,192{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP01",256,256 { Patch "LAVA2",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",128,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",192,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,64{Translation "0:255=#[0,0,255]"} Patch "LAVA2",128,64{Translation "0:255=#[0,0,255]"} Patch "LAVA2",192,64{Translation "0:255=#[0,0,255]"} Patch "LAVA2",0,128{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,128{Translation "0:255=#[0,0,255]"} Patch "LAVA2",128,128{Translation "0:255=#[0,0,255]"} Patch "LAVA2",192,128{Translation "0:255=#[0,0,255]"} Patch "LAVA2",0,192{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,192{Translation "0:255=#[0,0,255]"} Patch "LAVA2",128,192{Translation "0:255=#[0,0,255]"} Patch "LAVA2",192,192{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP02",256,256 { Patch "LAVA3",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",128,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",192,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,64{Translation "0:255=#[0,0,255]"} Patch "LAVA3",128,64{Translation "0:255=#[0,0,255]"} Patch "LAVA3",192,64{Translation "0:255=#[0,0,255]"} Patch "LAVA3",0,128{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,128{Translation "0:255=#[0,0,255]"} Patch "LAVA3",128,128{Translation "0:255=#[0,0,255]"} Patch "LAVA3",192,128{Translation "0:255=#[0,0,255]"} Patch "LAVA3",0,192{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,192{Translation "0:255=#[0,0,255]"} Patch "LAVA3",128,192{Translation "0:255=#[0,0,255]"} Patch "LAVA3",192,192{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP03",256,256 { Patch "LAVA4",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",128,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",192,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,64{Translation "0:255=#[0,0,255]"} Patch "LAVA4",128,64{Translation "0:255=#[0,0,255]"} Patch "LAVA4",192,64{Translation "0:255=#[0,0,255]"} Patch "LAVA4",0,128{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,128{Translation "0:255=#[0,0,255]"} Patch "LAVA4",128,128{Translation "0:255=#[0,0,255]"} Patch "LAVA4",192,128{Translation "0:255=#[0,0,255]"} Patch "LAVA4",0,192{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,192{Translation "0:255=#[0,0,255]"} Patch "LAVA4",128,192{Translation "0:255=#[0,0,255]"} Patch "LAVA4",192,192{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP10",128,128 { Patch "LAVA1",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA1",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA1",64,64{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP11",128,128 { Patch "LAVA2",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA2",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA2",64,64{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP12",128,128 { Patch "LAVA3",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA3",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA3",64,64{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP13",128,128 { Patch "LAVA4",0,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,0{Translation "0:255=#[0,0,255]"} Patch "LAVA4",0,64{Translation "0:255=#[0,0,255]"} Patch "LAVA4",64,64{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP20",64,64 { Patch "LAVA1",0,0{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP21",64,64 { Patch "LAVA2",0,0{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP22",64,64 { Patch "LAVA3",0,0{Translation "0:255=#[0,0,255]"} } Texture "FIZZHP23",64,64 { Patch "LAVA4",0,0{Translation "0:255=#[0,0,255]"} } Sprite "HBOXA0",1,1{} Sprite "HBOXB0",1,1{} Sprite "HBOXC0",1,1{} Sprite "VIALA0",1,1{} Sprite "XANHA0",1,1{} Sprite "THIGA0",1,1{} Sprite "UARMA0",1,1{} Sprite "BELTA0",1,1{} Sprite "UDAMA0",1,1{} Sprite "UDAMB0",1,1{} Sprite "BPAKA0",1,1{} Sprite "INVSA0",1,1{} Sprite "TRNSA0",1,1{} Sprite "SSUTA0",1,1{} Sprite "SLITA0",1,1{} Sprite "CHIPA0",1,1{} Sprite "CHIPB0",1,1{} Sprite "CHIPC0",1,1{} Sprite "CHIPD0",1,1{} Sprite "USKLA0",1,1{} Sprite "USKLB0",1,1{} Sprite "USKLC0",1,1{} Sprite "UKEYA0",1,1{} Sprite "UKEYB0",1,1{} Sprite "UKEYC0",1,1{}