Class RipperAmmo : UTAmmo { Default { Tag "Razor Blades"; Inventory.PickupMessage "You picked up Razor Blades."; Inventory.Amount 25; Inventory.MaxAmount 75; Ammo.BackpackAmount 50; Ammo.BackpackMaxAmount 75; Ammo.DropAmount 25; UTAmmo.UsedInSlot AMMO_SLOT6; } States { Spawn: BHOP A -1; Stop; } } Class Ripper2 : UTWeapon { Default { Tag "Ripper"; Inventory.PickupMessage "You got the Ripper."; Weapon.UpSound ""; Weapon.SlotNumber 6; Weapon.SelectionOrder 4; Weapon.AmmoType "RipperAmmo"; Weapon.AmmoUse 1; Weapon.AmmoType2 "RipperAmmo"; Weapon.AmmoUse2 1; Weapon.AmmoGive 15; } States { Spawn: RZRP A -1; Stop; RZRP B -1; Stop; } }