user bool flak_protomenu = false; server bool flak_betaudamage = false; server bool flak_pulsereload = false; server bool flak_enforcerreload = false; user bool flak_redeemerreadout = true; user int flak_colorprefs = 0; user color flak_colorcustom = "ff ff ff"; user float flak_opacity = 0.8; user color flak_bgcolor = "00 00 00";