Model "FlakAmmo" { Path "models" Model 0 "FlakAmmoM_d.3d" Skin 0 "jfa1.png" Scale 0.1 0.1 0.12 ZOffset 4.5 FrameIndex FAMO A 0 0 } Model "FlakAmmo2" { Path "models" Model 0 "flakslugm_d.3d" Skin 0 "jflakslugel1_.png" Scale 0.04 0.04 0.048 AngleOffset 180 ZOffset 2 FrameIndex FSLG A 0 0 } Model "FlakSlug" { Path "models" Model 0 "flakslugm_d.3d" Skin 0 "jflakslugel1.png" Scale 0.048 0.048 0.04 AngleOffset 180 PitchOffset 90 PITCHFROMMOMENTUM FrameIndex FSLG A 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a00.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 A 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a01.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 B 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a02.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 C 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a03.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 D 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a04.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 E 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a05.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 F 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a06.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 G 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a07.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 H 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a08.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 I 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a09.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 J 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a10.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 K 0 0 } Model "FlakChunk" { Path "models" Model 0 "chunkm_d.3d" Skin 0 "chunk_a11.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH1 L 0 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a00.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 A 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a01.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 B 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a02.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 C 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a03.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 D 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a04.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 E 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a05.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 F 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a06.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 G 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a07.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 H 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a08.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 I 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a09.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 J 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a10.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 K 1 0 } Model "FlakChunk" { Path "models" Model 1 "chunk2m_d.3d" Skin 1 "chunk_a11.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH2 L 1 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a00.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 A 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a01.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 B 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a02.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 C 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a03.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 D 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a04.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 E 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a05.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 F 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a06.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 G 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a07.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 H 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a08.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 I 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a09.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 J 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a10.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 K 2 0 } Model "FlakChunk" { Path "models" Model 2 "chunk3m_d.3d" Skin 2 "chunk_a11.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH3 L 2 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a00.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 A 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a01.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 B 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a02.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 C 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a03.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 D 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a04.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 E 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a05.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 F 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a06.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 G 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a07.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 H 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a08.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 I 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a09.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 J 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a10.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 K 3 0 } Model "FlakChunk" { Path "models" Model 3 "chunk4m_d.3d" Skin 3 "chunk_a11.png" Scale 0.06 0.06 0.072 ZOffset 2 USEACTORPITCH USEACTORROLL USEROTATIONCENTER Rotation-Center 0 0 2 FrameIndex FCH4 L 3 0 } Model "FlakCannon" { Path "models" Model 1 "flak2pick_d.3d" Skin 1 "flak_t.png" AngleOffset 90 Scale 0.14 0.14 0.168 Offset 18.9 0 12 ROTATING FrameIndex FPCK A 1 0 } Model "FlakCannon" { Path "models" Model 1 "flak2pick_d.3d" Skin 1 "flak_t.png" AngleOffset 90 Scale 0.14 0.14 0.168 Offset 18.9 0 12 FrameIndex FPCK B 1 0 } Model "FlakCannon" { Path "models" Model 2 "Flat_d.3d" Skin 2 "Flakmuz.png" AngleOffset 90 PitchOffset 90 Scale 0.08 0.08 0.08 Offset 7.4 -25.0 -8.5 FrameIndex FMUZ A 2 0 } Model "FlakCannon" { Path "models" Model 0 "flakm_d.3d" SurfaceSkin 0 0 "flak_t1.png" SurfaceSkin 0 1 "flak_t2.png" SurfaceSkin 0 2 "flak_t3.png" SurfaceSkin 0 3 "flak_t4.png" SurfaceSkin 0 4 "flakammoledbase.png" AngleOffset 90 PitchOffset 180 RollOffset 178 Scale 0.28 -0.14 0.28 Offset 8.6 -10.4 -13.8 // select FrameIndex FLKS A 0 0 FrameIndex FLKS B 0 1 FrameIndex FLKS C 0 2 FrameIndex FLKS D 0 3 FrameIndex FLKS E 0 4 FrameIndex FLKS F 0 5 FrameIndex FLKS G 0 6 FrameIndex FLKS H 0 7 FrameIndex FLKS I 0 8 FrameIndex FLKS J 0 9 FrameIndex FLKS K 0 10 FrameIndex FLKS L 0 11 FrameIndex FLKS M 0 12 FrameIndex FLKS N 0 13 FrameIndex FLKS O 0 14 FrameIndex FLKS P 0 15 FrameIndex FLKS Q 0 16 FrameIndex FLKS R 0 17 FrameIndex FLKS S 0 18 FrameIndex FLKS T 0 19 FrameIndex FLKS U 0 20 FrameIndex FLKS V 0 21 FrameIndex FLKS W 0 22 FrameIndex FLKS X 0 23 FrameIndex FLKS Y 0 24 FrameIndex FLKS Z 0 25 FrameIndex FKS2 A 0 26 FrameIndex FKS2 B 0 27 FrameIndex FKS2 C 0 28 FrameIndex FKS2 D 0 29 // loading FrameIndex FLKL A 0 30 FrameIndex FLKL B 0 31 FrameIndex FLKL C 0 32 FrameIndex FLKL D 0 33 FrameIndex FLKL E 0 34 FrameIndex FLKL F 0 35 FrameIndex FLKL G 0 36 FrameIndex FLKL H 0 37 FrameIndex FLKL I 0 38 FrameIndex FLKL J 0 39 FrameIndex FLKL K 0 40 FrameIndex FLKL L 0 41 FrameIndex FLKL M 0 42 FrameIndex FLKL N 0 43 FrameIndex FLKL O 0 44 // fire FrameIndex FLKF A 0 46 FrameIndex FLKF B 0 47 FrameIndex FLKF C 0 48 FrameIndex FLKF D 0 49 FrameIndex FLKF E 0 50 FrameIndex FLKF F 0 51 FrameIndex FLKF G 0 52 FrameIndex FLKF H 0 53 FrameIndex FLKF I 0 54 FrameIndex FLKF J 0 55 // altfire FrameIndex FLKA A 0 57 FrameIndex FLKA B 0 58 FrameIndex FLKA C 0 59 FrameIndex FLKA D 0 60 FrameIndex FLKA E 0 61 FrameIndex FLKA F 0 62 FrameIndex FLKA G 0 63 FrameIndex FLKA H 0 64 FrameIndex FLKA I 0 65 FrameIndex FLKA J 0 66 FrameIndex FLKA K 0 67 // idle FrameIndex FLKI A 0 80 // deselect FrameIndex FLKD A 0 82 FrameIndex FLKD B 0 83 FrameIndex FLKD C 0 84 FrameIndex FLKD D 0 85 FrameIndex FLKD E 0 86 FrameIndex FLKD F 0 87 FrameIndex FLKD G 0 88 FrameIndex FLKD H 0 89 FrameIndex FLKD I 0 90 FrameIndex FLKD J 0 91 }