flak_m/shaders/glsl
Marisa the Magician 602a89cc68 1.2 update w/ GZDoom 4.9 features:
- Changeable player skins.
 - Ammo LEDs are now 1:1 with UT by using canvas textures.
 - Integrate some add-ons, including reskins.
 - Various fixes (some backported from Demolitionist).
 - Migrated from libeye to Gutamatics.
2022-11-05 23:59:16 +01:00
..
AmbientGlow.fp 1.2 update w/ GZDoom 4.9 features: 2022-11-05 23:59:16 +01:00
AmbientGlow_Brightmapped.fp 1.2 update w/ GZDoom 4.9 features: 2022-11-05 23:59:16 +01:00
AmmoLed.fp 1.2 update w/ GZDoom 4.9 features: 2022-11-05 23:59:16 +01:00
FizzDistortX.fp Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
FizzDistortXY.fp Change blue health textures to something prettier. 2019-01-21 02:12:59 +01:00
MeshEnviroMap.fp Finishing touches for hexen compatibility (1.1 update): 2019-12-15 14:48:57 +01:00
MeshEnviroMap_AmbientGlow.fp 1.2 update w/ GZDoom 4.9 features: 2022-11-05 23:59:16 +01:00
RedeemerView.fp Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
utbg.fp 1.1.1 update (to be made stable after GZDoom updates): 2020-01-04 22:31:56 +01:00
utprotobg.fp 1.1.1 update (to be made stable after GZDoom updates): 2020-01-04 22:31:56 +01:00
UTRifleScope.fp Portal awareness adjustments to various vector operations. 2019-09-28 20:06:51 +02:00