flak_m/sndinfo.txt
Marisa Kirisame b79d29f071 1.0 release. Requires 4.2.3 or higher.
- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
2019-10-21 22:05:57 +02:00

349 lines
9.6 KiB
Text

$pitchshiftrange 0
// player sounds
ut/maledie1 deathc1
ut/maledie2 deathc3
ut/maledie3 deathc4
$random ut/maledie { ut/maledie1 ut/maledie2 ut/maledie3 }
ut/malexdie1 deathc51
ut/malexdie2 deathc52
ut/malexdie3 deathc53
$random ut/malexdie { ut/malexdie1 ut/malexdie3 }
ut/gibp newgib
ut/malepain1 injurl2
ut/malepain2 injurl04
ut/malepain3 injurm04
ut/malepain4 injurh5
ut/land land1
ut/malegrunt land10
ut/malegrunt1 mland3
ut/malejump jump1
ut/malejump1 tmjump3
ut/malehump land01
ut/malehump1 mland3
ut/malesurf gasp02
ut/malegasp hgasp1
ut/maledrowned1 uwinjr41
ut/drowned uwinjr42
$random ut/maledrowned { ut/maledrowned1 ut/drowned }
ut/maledrowning drownm02
// hotfix for a doom glitch
$playeralias player male *land DSEMPTY
$playeralias player female *land DSEMPTY
$playeralias player other *land DSEMPTY
$playeralias tmale1 neutral *death ut/maledie
$playeralias tmale1 neutral *xdeath ut/malexdie
$playeralias tmale1 neutral *gibbed ut/gibp
$playeralias tmale1 neutral *pain100 ut/malepain1
$playeralias tmale1 neutral *pain75 ut/malepain2
$playeralias tmale1 neutral *pain50 ut/malepain3
$playeralias tmale1 neutral *pain25 ut/malepain4
$playeralias tmale1 neutral *grunt ut/malegrunt
$playeralias tmale1 neutral *land DSEMPTY
$playeralias tmale1 neutral *uland ut/land
$playeralias tmale1 neutral *jump ut/malejump1
$playeralias tmale1 neutral *usefail ut/malehump1
$playeralias tmale1 neutral *surface ut/malesurface
$playeralias tmale1 neutral *gasp ut/malegasp
$playeralias tmale1 neutral *death-decapitated ut/malexdie2
$playeralias tmale1 neutral *death-drowning ut/maledrowned
$playeralias tmale1 neutral *xdeath-drowning ut/maledrowned
$playeralias tmale1 neutral *pain100-drowning ut/maledrowning
$playeralias tmale1 neutral *pain75-drowning ut/maledrowning
$playeralias tmale1 neutral *pain50-drowning ut/maledrowning
$playeralias tmale1 neutral *pain25-drowning ut/maledrowning
$playeralias tmale2 neutral *death ut/maledie
$playeralias tmale2 neutral *xdeath ut/malexdie
$playeralias tmale2 neutral *gibbed ut/gibp
$playeralias tmale2 neutral *pain100 ut/malepain1
$playeralias tmale2 neutral *pain75 ut/malepain2
$playeralias tmale2 neutral *pain50 ut/malepain3
$playeralias tmale2 neutral *pain25 ut/malepain4
$playeralias tmale2 neutral *grunt ut/malegrunt
$playeralias tmale2 neutral *land DSEMPTY
$playeralias tmale2 neutral *uland ut/land
$playeralias tmale2 neutral *jump ut/malejump
$playeralias tmale2 neutral *usefail ut/malehump
$playeralias tmale2 neutral *surface ut/malesurface
$playeralias tmale2 neutral *gasp ut/malegasp
$playeralias tmale2 neutral *death-drowning ut/maledrowned
$playeralias tmale2 neutral *xdeath-drowning ut/maledrowned
$playeralias tmale2 neutral *pain100-drowning ut/maledrowning
$playeralias tmale2 neutral *pain75-drowning ut/maledrowning
$playeralias tmale2 neutral *pain50-drowning ut/maledrowning
$playeralias tmale2 neutral *pain25-drowning ut/maledrowning
ut/femaledie1 decap01
ut/femaledie2 death1d
ut/femaledie3 death2a
ut/femaledie4 death3c
$random ut/femaledie { ut/femaledie4 ut/femaledie2 ut/femaledie3 }
ut/femalexdie1 death41
ut/femalexdie2 death42
$random ut/femalexdie { ut/femalexdie1 ut/femalexdie2 }
ut/femalepain1 linjur2
ut/femalepain2 linjur3
ut/femalepain3 linjur4
ut/femalepain4 hinjur4
ut/femalegrunt lland1
ut/femalejump fjump1
ut/femalesurf lgasp1
ut/femalegasp hgasp3
ut/femaledrowned1 uwhit01
$random ut/femaledrowned { ut/femaledroenwd1 ut/drowned }
ut/femaledrowning mdrown2f
$playeralias tfemale neutral *death ut/femaledie
$playeralias tfemale neutral *xdeath ut/femalexdie
$playeralias tfemale neutral *gibbed ut/gibp
$playeralias tfemale neutral *pain100 ut/femalepain1
$playeralias tfemale neutral *pain75 ut/femalepain2
$playeralias tfemale neutral *pain50 ut/femalepain3
$playeralias tfemale neutral *pain25 ut/femalepain4
$playeralias tfemale neutral *grunt ut/femalegrunt
$playeralias tfemale neutral *land DSEMPTY
$playeralias tfemale neutral *uland ut/land
$playeralias tfemale neutral *jump ut/femalejump
$playeralias tfemale neutral *usefail ut/femalegrunt
$playeralias tfemale neutral *surface ut/femalesurf
$playeralias tfemale neutral *gasp ut/femalegasp
$playeralias tfemale neutral *death-decapitated ut/femaledie1
$playeralias tfemale neutral *death-drowning ut/femaledrowned
$playeralias tfemale neutral *xdeath-drowning ut/femaledrowned
$playeralias tfemale neutral *pain100-drowning ut/femaledrowning
$playeralias tfemale neutral *pain75-drowning ut/femaledrowning
$playeralias tfemale neutral *pain50-drowning ut/femaledrowning
$playeralias tfemale neutral *pain25-drowning ut/femaledrowning
ut/bossdie1 bdeath1
ut/bossdie2 bdeath2
ut/bossdie3 bdeath3
$random ut/bossdie { ut/bossdie1 ut/bossdie2 ut/bossdie3 }
ut/bossxdie1 bdeath4
ut/bossxdie2 bdeath3
$random ut/bossxdie { ut/bossxdie1 ut/bossxdie2 }
ut/gibpboss bnewgib
ut/bosspain1 binjur1
ut/bosspain2 binjur2
ut/bosspain3 binjur3
ut/bosspain4 binjur4
ut/bossgrunt blland01
ut/bossland bland01
ut/bossjump bjump1
$playeralias tboss neutral *death ut/bossdie
$playeralias tboss neutral *xdeath ut/bossxdie
$playeralias tboss neutral *gibbed ut/gibpboss
$playeralias tboss neutral *pain100 ut/bosspain1
$playeralias tboss neutral *pain75 ut/bosspain2
$playeralias tboss neutral *pain50 ut/bosspain3
$playeralias tboss neutral *pain25 ut/bosspain4
$playeralias tboss neutral *grunt ut/bossgrunt
$playeralias tboss neutral *land DSEMPTY
$playeralias tboss neutral *uland ut/bossland
$playeralias tboss neutral *jump ut/bossjump
$playeralias tboss neutral *usefail ut/bossgrunt
$playeralias tboss neutral *surface ut/malesurf
$playeralias tboss neutral *gasp ut/malegasp
$playeralias tboss neutral *death-drowning ut/maledrowned
$playeralias tboss neutral *xdeath-drowning ut/maledrowned
$playeralias tboss neutral *pain100-drowning ut/maledrowning
$playeralias tboss neutral *pain75-drowning ut/maledrowning
$playeralias tboss neutral *pain50-drowning ut/maledrowning
$playeralias tboss neutral *pain25-drowning ut/maledrowning
ut/playerfootstep1 stone02
ut/playerfootstep2 stone04
ut/playerfootstep3 stone05
$random ut/playerfootstep { ut/playerfootstep1 ut/playerfootstep2 ut/playerfootstep3 }
ut/bossfootstep bfootstp
// fluid sounds
ut/playerfootstepwet lsplash
ut/wetsplash dsplash
ut/wetsurface wtrexit1
ut/underwater uwater1a
ut/playerfootstepslime dsslime1
ut/slimesplash goopj1
ut/slimesurface goope1
ut/underslime ugoop1
ut/playerfootsteplava dslava1
ut/lavasplash goopj1
ut/lavasurface goope1
ut/underlava ulava1
ut/lavaex expl04
ut/playerfootstepnitro lsplash
ut/nitrosplash dsplash
ut/nitrosurface wtrexit1
ut/undernitro ulnitro1
// everything else
misc/secret capsound
misc/i_pkup ammopick
misc/k_pkup cntrlsnd
misc/w_pkup weaponpk
misc/p_pkup genpicks
misc/spawn respsnd2
misc/chat newbeep
misc/chat2 newbeep
misc/teleport resp2a
misc/ut_keg utsuperh
misc/ut_heal uthealth
$volume misc/ut_heal 0.7 // a bit too loud otherwise
misc/ut_shard shardpck
misc/ut_armor armorut
misc/hud_sel swclick
belt/pickup beltsnd
belt/absorb sbelthe2
boot/pickup bootsnd
boot/jump bootjmp
invis/pickup invisibl
udamage/pickup amppckup
udamage/fire1 ampfire
udamage/fire2 ampfire2
udamage/drain ampout
misc/gibbed1 gib1
misc/gibbed2 gib2
misc/gibbed3 gib3
misc/gibbed4 gib4
misc/gibbed5 gib5
$random misc/gibbed { misc/gibbed1 misc/gibbed2 misc/gibbed3 misc/gibbed4 misc/gibbed5 }
misc/gibp1 gibp1
misc/gibp2 gibp3
misc/gibp3 gibp4
misc/gibp4 gibp5
misc/gibp5 gibp6
$random misc/gibp { misc/gibp1 misc/gibp2 misc/gibp3 misc/gibp4 misc/gibp5 }
misc/corpsefall thump
impact/select imppick
impact/pull impaltst
impact/loop imploop
impact/release impaltrl
impact/fire impfire
chainsaw/select chainpck
chainsaw/idle chainidl
chainsaw/lower chainpdn
chainsaw/fire sawhit
transloc/throw throwtgt
transloc/return rtarget
transloc/spark tdisrupt
transloc/bounce hit1
transloc/hum targeth
enforcer/select cocking
enforcer/shoot e_shot
enforcer/reload reload
enforcer/click click
enforcer/bounce clipb
$volume enforcer/bounce 0.5
$attenuation enforcer/bounce 3
bullet/casing shell2
$attenuation bullet/casing 2
bullet/hit1 impact1
bullet/hit2 impact2
$random bullet/hit { bullet/hit1 bullet/hit2 }
ges/hit gelhit
ges/select gelselec
ges/fire gelshot
ges/charge bioaltrp
ges/explode explg02
$limit ges/hit 64
$limit ges/explode 64
shock/select tazersel
shock/fire tazefire
shock/altfire tazealtf
shock/hit expl03
shock/blast specexpl
shock/ball expla02
sshock/blast expl2
sshock/dryfire aclick2
pulse/bolt pulseblt
pulse/down pulsedwn
pulse/hit pulseexp
pulse/fire pulsefir
pulse/fly pulsefly
pulse/select pulsepck
pulse/reload pulserel
ripper/select beam
ripper/fire stblade
ripper/altfire razoralt
ripper/hum razorhum
ripper/hit bladehit
ripper/flesh bladethk
ripper/althit expl03
minigun/select minisel
minigun/fire m2regf
minigun/altfire m2altf
minigun/unwind m2wdown
flak/select pdown
flak/load hidraul2
flak/reload load1
flak/fire shot1
flak/altfire explode1
flak/hit ricochet
flak/meat chunkhit
flak/bounce1 hit1
flak/bounce2 hit2
flak/bounce3 hit3
$random flak/bounce { flak/bounce1 flak/bounce2 flak/bounce3 }
$limit flak/bounce 64
flak/explode expl04
flak/sbounce chnkhit1
$volume flak/sbounce 0.5
$attenuation flak/sbounce 3
utrl/select selectin
utrl/rotate barrelmv
utrl/load loading
utrl/fire ignite
utrl/altfire eightalt
utrl/seeklock seeklock
utrl/seeklost seeklost
utrl/fly rcktfly1
utrl/explode expl2
utrl/bounce hit1
sniper/select riflepck
sniper/fire sniperf
sniper/zoomup zoomup
sniper/zoomdown zoomdown
warhead/explode warexplo
warhead/fly warfly
warhead/select warhpick
warhead/fire warhshot
testamb/slime aslime2
testamb/lava lava31
testamb/water trickle1
testamb/wind1 wind21
testamb/wind2 wind23
uinvul/pickup invlpick
uinvul/hit invlhit
uinvul/drain invlout
uvision/pickup visions