flak_m/zscript/translocator.zsc
Marisa Kirisame 7e38cfddd8 The HUD is complete (actually, I forgot to add key display, will do that later).
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
2018-05-23 01:48:29 +02:00

20 lines
306 B
Text

Class Translocator : UTWeapon
{
Default
{
Tag "Translocator";
Inventory.PickupMessage "You got the Translocator Source Module.";
Weapon.SlotNumber 1;
Weapon.SelectionOrder 10;
+INVENTORY.UNTOSSABLE;
+WEAPON.NO_AUTO_SWITCH;
}
States
{
Spawn:
TLCP A -1;
Stop;
TLCP B -1;
Stop;
}
}