flak_m/menudef.txt
Marisa Kirisame fb96c7523e Portal awareness adjustments to various vector operations.
Got rid of the deprecated Matrix4.GetAxes method. Next step is to get rid of more stuff by migrating to libeye.
Mirrored Translocator model so it shows the actually detailed side. At some point in UT's development it got flipped around for some reason.
Weapon code cleanup (most noticeable on states).
Backported scope shader from Doomreal.
Added optional "dummied out" Sniper zoom sounds from a dubious source.
2019-09-28 20:06:51 +02:00

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OptionValue "BetaToggleMenu"
{
0, "$FLAK_BTOP1"
1, "$FLAK_BTOP2"
2, "$FLAK_BTOP3"
}
OptionValue "ColorPrefs"
{
0, "$FLAK_CPOP1"
1, "$FLAK_CPOP2"
2, "$FLAK_CPOP3"
}
OptionMenu "UTOptionMenu"
{
Title "$FLAK_MTITLE"
StaticText "$FLAK_MOPTS", "Gold"
Option "$FLAK_SMENU", "flak_showmenu", "YesNo"
Option "$FLAK_MTYPE", "flak_protomenu", "BetaToggleMenu"
Command "$FLAK_APPLY", "event refreshmenu"
StaticText " "
StaticText "$FLAK_WOPTS", "Gold"
Option "$FLAK_ERELOAD", "flak_enforcerreload", "YesNo"
Option "$FLAK_PRELOAD", "flak_pulsereload", "YesNo"
Option "$FLAK_RREADOUT", "flak_redeemerreadout", "YesNo"
Option "$FLAK_RUPDATES", "flak_redeemerreadout_perframe", "YesNo"
Option "$FLAK_RSHADER", "flak_deemershader", "YesNo"
Option "$FLAK_RSWITCH", "flak_noswitchdeemer", "YesNo"
Option "$FLAK_CSSHOCK", "flak_classicsshock", "YesNo"
Option "$FLAK_SAWAMMO", "flak_sawammo", "YesNo"
Option "$FLAK_ZOOMSND", "flak_zoomsound", "YesNo"
Option "$FLAK_ZSHADER", "flak_zoomshader", "YesNo"
Option "$FLAK_RECOIL", "flak_swingers", "YesNo"
Slider "$FLAK_RSTRENGTH", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
Slider "$FLAK_FSTRENGTH", "flak_flashstrength", 0.0, 1.0, 0.1, 1
StaticText " "
StaticText "$FLAK_IOPTS", "Gold"
Option "$FLAK_RADBOOTS", "flak_radboots", "YesNo"
Option "$FLAK_DMSSHOCK", "flak_dmsshock", "YesNo"
StaticText " "
StaticText "$FLAK_TOPTS", "Gold"
Option "$FLAK_TLOCBOSS", "flak_nobosstelefrag", "YesNo"
Option "$FLAK_TLOCAMMO", "flak_transloc2k4", "YesNo"
Option "$FLAK_TLOCENABLE", "flak_translocator", "YesNo"
Command "$FLAK_APPLY", "netevent refreshtrans"
StaticText " "
StaticText "$FLAK_POPTS", "Gold"
Option "$FLAK_UTMOVE", "flak_utmovement", "YesNo"
Option "$FLAK_DPSPEED", "flak_doomspeed", "YesNo", "flak_utmovement"
Option "$FLAK_DACONTROL", "flak_doomaircontrol", "YesNo", "flak_utmovement"
Option "$FLAK_WDROPOFF", "flak_nowalkdrop", "YesNo", "flak_utmovement"
Option "$FLAK_DTDODGE", "flak_tapdodge", "YesNo", "flak_utmovement"
Slider "$FLAK_DTSENS", "flak_taptics", 1, 10, 1, 0
StaticText " "
StaticText "$FLAK_HOPTS", "Gold"
Option "$FLAK_SWBAR", "flak_showweapons", "YesNo"
Option "$FLAK_SSDOLL", "flak_showstatus", "YesNo"
Option "$FLAK_SFRAGS", "flak_showfrags", "YesNo"
Option "$FLAK_SAMMO", "flak_showammo", "YesNo"
Option "$FLAK_SPINFO", "flak_showinfo", "YesNo"
Slider "$FLAK_HSIZE", "flak_hudsize", 0.2, 1.0, 0.2, 1
Slider "$FLAK_WSIZE", "flak_weaponsize", 0.2, 1.0, 0.2, 1
Slider "$FLAK_DSIZE", "flak_statussize", 0.5, 1.5, 0.1, 1
UTHudPreview " "
StaticText " "
StaticText " "
StaticText " "
StaticText " "
Option "$FLAK_CCHOOSE", "flak_colorprefs", "ColorPrefs"
ColorPicker "$FLAK_CCOLOR", "flak_colorcustom"
Slider "$FLAK_HOPAC", "flak_opacity", 1, 16, 1, 0
StaticText " "
StaticText "$FLAK_MSOPTS", "Gold"
Option "$FLAK_UTFOOT", "flak_footsteps", "YesNo"
Option "$FLAK_BFOOT", "flak_bossfootsteps", "YesNo"
Option "$FLAK_UBLOD", "flak_blood", "YesNo"
Option "$FLAK_UGIB", "flak_gibs", "YesNo"
Option "$FLAK_UCORPS", "flak_corpsedamage", "YesNo"
Option "$FLAK_DTEST", "flak_doomtest", "YesNo"
}
AddOptionMenu "OptionsMenu"
{
StaticText " "
Submenu "$FLAK_MTITLE", "UTOptionMenu"
Submenu "$FLAK_MCREDS", "UTCreditsMenu"
}
OptionMenu "UTCreditsMenu"
{
Title "$FLAK_MCREDS"
StaticText "$FLAK_CDT", "Red"
StaticText " "
StaticText "$FLAK_CLEAD", "Gold"
StaticText "Marisa Kirisame", "White"
StaticText " "
StaticText "$FLAK_CASSETS", "Gold"
StaticText "Epic Games", "White"
StaticText " "
StaticText "$FLAK_CPATRON", "Gold"
StaticText "Aisamai, Alexa Jones-Gonzales, Jonas Höglund,", "White"
StaticText "Zard1084, Jonathan Nemo, NekoMithos, 3d0xp0xy", "White"
StaticText " "
StaticText "$FLAK_CTHANK", "Gold"
StaticText "KynikossDragonn", "White"
StaticText " "
StaticText "$FLAK_CUT", "Red"
StaticText " "
StaticText "Copyright© 1999-2000 Epic Games", "White"
StaticText " "
StaticText "$FLAK_CPROG", "Gold"
StaticText "Erik de Neve, Steve Polge, Jack Porter,", "White"
StaticText "Brandon Reinhart, Tim Sweeney, Carlo Vogelsang,", "White"
StaticText "Warren Marshall", "White"
StaticText " "
StaticText "$FLAK_CLEVEL", "Gold"
StaticText "Cliff Bleszinski, Elliot Cannon, Shane Caudle,", "White"
StaticText "Pancho Eekels, Dave Ewing, Cedric Fiorentino,", "White"
StaticText "Alan Willard", "White"
StaticText "", "White"
StaticText " "
StaticText "$FLAK_CARTNMODEL", "Gold"
StaticText "Dave Carter, Shane Caudle, Pancho Eekels,", "White"
StaticText "Steve Garofalo, Mike Leatham, Everton Richards,", "White"
StaticText "Dan Sarkar, James Schmalz, John Mueller", "White"
StaticText " "
StaticText "$FLAK_CMUSNSND", "Gold"
StaticText "Alexander Brandon, Sascha Dikiciyan, Dave Ewing,", "White"
StaticText "Lani Minella, Shannon Ewing, Michiel van den Bos", "White"
StaticText " "
StaticText "$FLAK_CBIZ", "Gold"
StaticText "Jay Wilbur, Mark Rein", "White"
StaticText " "
}