All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
48 lines
717 B
Text
48 lines
717 B
Text
Model "UTRocketAmmo"
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{
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Path "models"
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Model 0 "RocketPackMesh_d.3d"
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Skin 0 "JRocketPack1.png"
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Scale 0.072 -0.0864 0.072
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AngleOffset 270
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ZOffset 6
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FrameIndex RPAK A 0 0
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}
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Model "UTRocketAmmo2"
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{
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Path "models"
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Model 0 "UTRocket_d.3d"
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Skin 0 "JuRocket1_.png"
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Scale -0.0822 0.0685 0.07
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ZOffset 6
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FrameIndex RCKT A 0 0
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}
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Model "UTRocketLauncher"
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{
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Path "models"
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Model 1 "Eight2Pick_d.3d"
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Skin 1 "Eight_t.png"
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Offset 0 4 12
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Scale -0.24 0.288 0.24
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PitchOffset 90
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AngleOffset 90
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ROTATING
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FrameIndex EBLP A 1 0
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}
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Model "UTRocketLauncher"
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{
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Path "models"
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Model 1 "Eight2Pick_d.3d"
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Skin 1 "Eight_t.png"
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Offset 0 4 6
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Scale -0.24 0.288 0.24
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PitchOffset 90
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AngleOffset 90
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FrameIndex EBLP B 1 0
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}
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