flak_m/shaders/glsl
2018-08-14 21:39:13 +02:00
..
AmbientGlow.fp A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
AmbientGlow_Brightmapped.fp Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default). 2018-08-13 15:54:45 +02:00
MeshEnviroMap.fp A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
MeshEnviroMap_AmbientGlow.fp Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default). 2018-08-13 15:54:45 +02:00
RedeemerView.fp Corrected the spin behavior of the Redeemer Missile's outer reticle. 2018-08-14 21:39:13 +02:00