flak_m/sndinfo.txt
Marisa Kirisame 830bcff4a7 [This update requires a very recent Q/GZDoom build]
Added per-frame update option to Redeemer Readout.
Began work on blood and gore features (mostly functional at the moment).
2018-11-24 16:46:10 +01:00

248 lines
6.3 KiB
Text

$pitchshiftrange 0
// player sounds
ut/maledie1 deathc1
ut/maledie2 deathc3
ut/maledie3 deathc4
$random ut/maledie { ut/maledie1 ut/maledie2 ut/maledie3 }
ut/malexdie1 deathc51
ut/malexdie2 deathc52
ut/malexdie3 deathc53
$random ut/malexdie { ut/malexdie1 ut/malexdie2 ut/malexdie3 }
ut/gibp newgib
ut/malepain1 injurl2
ut/malepain2 injurl04
ut/malepain3 injurm04
ut/malepain4 injurh5
ut/land land1
ut/malegrunt land10
ut/malejump jump1
ut/malehump land01
ut/malesurf gasp02
ut/malegasp hgasp1
ut/maledrowned1 uwinjr41
ut/drowned uwinjr42
$random ut/maledrowned { ut/maledrowned1 ut/drowned }
ut/maledrowning drownm02
$playeralias player male *death ut/maledie
$playeralias player male *xdeath ut/malexdie
$playeralias player male *gibbed ut/gibp
$playeralias player male *pain100 ut/malepain1
$playeralias player male *pain75 ut/malepain2
$playeralias player male *pain50 ut/malepain3
$playeralias player male *pain25 ut/malepain4
$playeralias player male *grunt ut/malegrunt
$playeralias player male *land DSEMPTY
$playeralias player male *uland ut/land
$playeralias player male *jump ut/malejump
$playeralias player male *usefail ut/malehump
$playeralias player male *surface ut/malesurface
$playeralias player male *gasp ut/malegasp
$playeralias player male *death-drowning ut/maledrowned
$playeralias player male *xdeath-drowning ut/maledrowned
$playeralias player male *pain100-drowning ut/maledrowning
$playeralias player male *pain75-drowning ut/maledrowning
$playeralias player male *pain50-drowning ut/maledrowning
$playeralias player male *pain25-drowning ut/maledrowning
ut/femaledie1 decap01
ut/femaledie2 death1d
ut/femaledie3 death2a
ut/femaledie4 death3c
$random ut/femaledie { ut/femaledie1 ut/femaledie2 ut/femaledie3 }
ut/femalexdie1 death41
ut/femalexdie2 death42
$random ut/femalexdie { ut/femalexdie1 ut/femalexdie2 }
ut/femalepain1 linjur2
ut/femalepain2 linjur3
ut/femalepain3 linjur4
ut/femalepain4 hinjur4
ut/femalegrunt lland1
ut/femalejump fjump1
ut/femalesurf lgasp1
ut/femalegasp hgasp3
ut/femaledrowned1 uwhit01
$random ut/femaledrowned { ut/femaledroenwd1 ut/drowned }
ut/femaledrowning mdrown2f
$playeralias player female *death ut/femaledie
$playeralias player female *xdeath ut/femalexdie
$playeralias player female *gibbed ut/gibp
$playeralias player female *pain100 ut/femalepain1
$playeralias player female *pain75 ut/femalepain2
$playeralias player female *pain50 ut/femalepain3
$playeralias player female *pain25 ut/femalepain4
$playeralias player female *grunt ut/femalegrunt
$playeralias player female *land DSEMPTY
$playeralias player female *uland ut/land
$playeralias player female *jump ut/femalejump
$playeralias player female *usefail ut/femalegrunt
$playeralias player female *surface ut/femalesurf
$playeralias player female *gasp ut/femalegasp
$playeralias player female *death-drowning ut/femaledrowned
$playeralias player female *xdeath-drowning ut/femaledrowned
$playeralias player female *pain100-drowning ut/femaledrowning
$playeralias player female *pain75-drowning ut/femaledrowning
$playeralias player female *pain50-drowning ut/femaledrowning
$playeralias player female *pain25-drowning ut/femaledrowning
ut/playerfootstep1 stone02
ut/playerfootstep2 stone04
ut/playerfootstep3 stone05
$random ut/playerfootstep { ut/playerfootstep1 ut/playerfootstep2 ut/playerfootstep3 }
ut/playerfootstepwet lsplash
ut/wetsplash dsplash
// everything else
misc/secret capsound
misc/i_pkup ammopick
misc/k_pkup ammosnd
misc/w_pkup weaponpk
misc/p_pkup genpicks
misc/spawn respsnd2
misc/chat newbeep
misc/chat2 newbeep
misc/teleport resp2a
misc/ut_keg utsuperh
misc/ut_heal uthealth
$volume misc/ut_heal 0.7 // a bit too loud otherwise
misc/ut_shard shardpck
misc/ut_armor armorut
belt/pickup beltsnd
belt/absorb sbelthe2
boot/pickup bootsnd
boot/jump bootjmp
invis/pickup invisibl
udamage/pickup amppckup
udamage/fire1 ampfire
udamage/fire2 ampfire2
udamage/drain ampout
trans/pickup voicesnd
misc/gibbed1 gib1
misc/gibbed2 gib2
misc/gibbed3 gib3
misc/gibbed4 gib4
misc/gibbed5 gib5
$random misc/gibbed { misc/gibbed1 misc/gibbed2 misc/gibbed3 misc/gibbed4 misc/gibbed5 }
misc/gibp1 gibp1
misc/gibp2 gibp3
misc/gibp3 gibp4
misc/gibp4 gibp5
misc/gibp5 gibp6
$random misc/gibp { misc/gibp1 misc/gibp2 misc/gibp3 misc/gibp4 misc/gibp5 }
// universal gibs compat
$alias UniversalGibs/Gib misc/gibbed
// droplets compat
$alias blood/hit misc/gibp
impact/select imppick
impact/pull impaltst
impact/loop imploop
impact/release impaltrl
impact/fire impfire
chainsaw/select chainpck
chainsaw/idle chainidl
chainsaw/lower chainpdn
chainsaw/fire sawhit
transloc/throw throwtgt
transloc/return rtarget
transloc/spark tdisrupt
transloc/bounce hit1
transloc/hum targeth
enforcer/select cocking
enforcer/shoot e_shot
enforcer/reload reload
enforcer/click click
bullet/casing shell2
bullet/hit1 impact1
bullet/hit2 impact2
$random bullet/hit { bullet/hit1 bullet/hit2 }
ges/hit gelhit
ges/select gelselec
ges/fire gelshot
ges/charge bioaltrp
ges/explode explg02
$limit ges/hit 64
$limit ges/explode 64
shock/select tazersel
shock/fire tazefire
shock/altfire tazealtf
shock/hit expl03
shock/blast specexpl
$pitchshiftrange 5
shock/ball expla02
$pitchshift shock/ball 5
$pitchshiftrange 0
sshock/blast expl2
sshock/dryfire aclick2
pulse/bolt pulseblt
pulse/down pulsedwn
pulse/hit pulseexp
pulse/fire pulsefir
pulse/fly pulsefly
pulse/select pulsepck
pulse/reload pulserel
ripper/select beam
ripper/fire stblade
ripper/altfire razoralt
ripper/hum razorhum
ripper/hit bladehit
ripper/flesh bladethk
ripper/althit expl03
minigun/select minisel
minigun/fire m2regf
minigun/altfire m2altf
minigun/unwind m2wdown
flak/select pdown
flak/load hidraul2
flak/reload load1
flak/fire shot1
flak/altfire explode1
flak/hit ricochet
flak/meat chunkhit
flak/bounce1 hit1
flak/bounce2 hit2
flak/bounce3 hit3
$random flak/bounce { flak/bounce1 flak/bounce2 flak/bounce3 }
$limit flak/bounce 64
flak/explode expl04
utrl/select selectin
utrl/rotate barrelmv
utrl/load loading
utrl/fire ignite
utrl/altfire eightalt
utrl/seeklock seeklock
utrl/seeklost seeklost
utrl/fly rcktfly1
utrl/explode expl2
utrl/bounce hit1
sniper/select riflepck
sniper/fire sniperf
warhead/explode warexplo
warhead/fly warfly
warhead/select warhpick
warhead/fire warhshot
testamb/slime aslime2
testamb/lava lava31
testamb/water trickle1
testamb/wind1 wind21
testamb/wind2 wind23