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220
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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222
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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322
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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ASMD_t.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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ASMD_t1.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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ASMD_t3.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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ASMD_t4.png
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Added brightmaps. Added environment map shader. Began working on Biorifle.
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2018-05-16 02:05:39 +02:00 |
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AUbelt1.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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boss3.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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boss4.png
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Finally add player models (sorta rudimentary but they work).
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2019-07-22 02:58:48 +02:00 |
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bossheadT.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Chunk_a00.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a01.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a02.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a03.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a04.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a05.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a06.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a07.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a08.png
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Add option to give Redeemer lowest selection priority so it's not autoselected when out of ammo on other weapons (enabled by default).
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2018-08-13 15:54:45 +02:00 |
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Chunk_a09.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Chunk_a10.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Chunk_a11.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Eight_t1.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Eight_t4.png
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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Fullbright.png
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Progress continues. Many things have been added. Pulsegun is complete.
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2018-05-19 00:48:40 +02:00 |
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JAllMap1_a00.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JAllMap1_a01.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JAllMap1_a02.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JAllMap1_a03.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JAmmoBox1.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JBammo1.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JBRifle2.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JBRifle21.png
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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JBRifle22.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JBRifle23.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JBRifle24.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Jhbox1.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JImpactHammer4.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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jinvis.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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Jlboot2.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JPammo_01.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JPulseGun_02.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JPulsePickup_01.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JRazor2.png
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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JRazor4.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JRazor5.png
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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JRazorw.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JRelicSkull_01.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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JShockCore.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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JShockCore_2.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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Jwarhead2.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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Jwarhead4.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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Jwhpick1.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |
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RazSkin.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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S_Ammo.png
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oxipng pass.
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2022-12-28 18:15:30 +01:00 |
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tloc1.png
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Optimized all PNGs (optipng -o7) and encoded all wavs in vorbis (oggenc -q5)
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2018-05-28 19:00:43 +02:00 |
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tloc2.png
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PNG optimization pass.
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2023-12-27 13:25:15 +01:00 |