flak_m/zscript.txt
Marisa Kirisame b24ee842ba Implemented "six degrees of freedom" movement for guided redeemer missiles (reload/zoom for manual tilt control).
Made part of the guided redeemer reticle rotate according to the missile's roll just to show off Shape2D.
2018-08-14 02:57:44 +02:00

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version "3.4"
#include "zscript/mk_matrix.zsc"
#include "zscript/mk_coordutil.zsc"
#include "zscript/mk_quaternion.zsc"
#include "zscript/utcommon.zsc"
#include "zscript/impacthammer.zsc"
#include "zscript/chainsaw.zsc"
#include "zscript/translocator.zsc"
#include "zscript/enforcer.zsc"
#include "zscript/biorifle.zsc"
#include "zscript/shockrifle.zsc"
#include "zscript/pulsegun.zsc"
#include "zscript/ripper.zsc"
#include "zscript/minigun.zsc"
#include "zscript/flakcannon.zsc"
#include "zscript/eightball.zsc"
#include "zscript/sniperrifle.zsc"
#include "zscript/warheadlauncher.zsc"
#include "zscript/healitems.zsc"
#include "zscript/armoritems.zsc"
#include "zscript/powerups.zsc"
#include "zscript/uthud.zsc"