Split main handler into a non-static (tied to level) and a static (independent from level) handler.
9 lines
315 B
Text
9 lines
315 B
Text
GameInfo
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{
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AddEventHandlers = "RedeemerHUDHandler", "UTStaticHandler", "UTMainHandler"
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PlayerClasses = "UTPlayerTMale1", "UTPlayerTMale2", "UTPlayerTFemale1", "UTPlayerTFemale2", "UTPlayerTBoss"
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StatusBarClass = "UTHud"
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BackpackType = "UTBackpack"
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BorderFlat = "TEMPBG"
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Border = 0,0,"","","","","","","",""
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}
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