flak_m/shaders/glsl
Marisa Kirisame 94cba843e4 1.1.1 update (to be made stable after GZDoom updates):
- Sound overhaul, migrated everything to A_StartSound, new sound channels, CHANF_OVERLAP where needed.
 - Fancy titlemap (two variants, one based on the ps2 menu, one based on the v222 menu).
2020-01-04 22:31:56 +01:00
..
AmbientGlow.fp 1.0.4: 2019-10-29 21:27:36 +01:00
AmbientGlow_Brightmapped.fp 1.0.4: 2019-10-29 21:27:36 +01:00
FizzDistortX.fp Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
FizzDistortXY.fp Change blue health textures to something prettier. 2019-01-21 02:12:59 +01:00
MeshEnviroMap.fp Finishing touches for hexen compatibility (1.1 update): 2019-12-15 14:48:57 +01:00
MeshEnviroMap_AmbientGlow.fp Finishing touches for hexen compatibility (1.1 update): 2019-12-15 14:48:57 +01:00
RedeemerView.fp Various changes to feel closer to vanilla UT, mainly in terms of projectile gravity and velocity. 2019-01-24 22:50:46 +01:00
utbg.fp 1.1.1 update (to be made stable after GZDoom updates): 2020-01-04 22:31:56 +01:00
utprotobg.fp 1.1.1 update (to be made stable after GZDoom updates): 2020-01-04 22:31:56 +01:00
UTRifleScope.fp Portal awareness adjustments to various vector operations. 2019-09-28 20:06:51 +02:00