flak_m/sndinfo.txt
Marisa Kirisame 71b194c6c3 Renamed some sprites for compatibility with Smooth Doom.
Added water step/land sounds.
Made footsteps toggleable (in case the player is using another mod that adds them).
Added handling of liquid terrain on all actors that need it.
Fixed dual enforcers breaking after level transition.
Fixed some refire issues caused by the use of the Resurrect cheat.
Made guided redeemer missiles explode on player death.
Replaced pure particles on pulse gun effects with actor particles.
2018-06-01 17:49:49 +02:00

238 lines
6 KiB
Text

$pitchshiftrange 0
// player sounds
ut/maledie1 deathc1
ut/maledie2 deathc3
ut/maledie3 deathc4
$random ut/maledie { ut/maledie1 ut/maledie2 ut/maledie3 }
ut/malexdie1 deathc51
ut/malexdie2 deathc52
ut/malexdie3 deathc53
$random ut/malexdie { ut/malexdie1 ut/malexdie2 ut/malexdie3 }
ut/gibp newgib
ut/malepain1 injurl2
ut/malepain2 injurl04
ut/malepain3 injurm04
ut/malepain4 injurh5
ut/land land1
ut/malegrunt land10
ut/malejump jump1
ut/malehump land01
ut/malesurf gasp02
ut/malegasp hgasp1
ut/maledrowned1 uwinjr41
ut/drowned uwinjr42
$random ut/maledrowned { ut/maledrowned1 ut/drowned }
ut/maledrowning drownm02
$playeralias player male *death ut/maledie
$playeralias player male *xdeath ut/malexdie
$playeralias player male *gibbed ut/gibp
$playeralias player male *pain100 ut/malepain1
$playeralias player male *pain75 ut/malepain2
$playeralias player male *pain50 ut/malepain3
$playeralias player male *pain25 ut/malepain4
$playeralias player male *grunt ut/malegrunt
$playeralias player male *land ut/land
$playeralias player male *jump ut/malejump
$playeralias player male *usefail ut/malehump
$playeralias player male *surface ut/malesurface
$playeralias player male *gasp ut/malegasp
$playeralias player male *death-drowning ut/maledrowned
$playeralias player male *xdeath-drowning ut/maledrowned
$playeralias player male *pain100-drowning ut/maledrowning
$playeralias player male *pain75-drowning ut/maledrowning
$playeralias player male *pain50-drowning ut/maledrowning
$playeralias player male *pain25-drowning ut/maledrowning
ut/femaledie1 decap01
ut/femaledie2 death1d
ut/femaledie3 death2a
ut/femaledie4 death3c
$random ut/femaledie { ut/femaledie1 ut/femaledie2 ut/femaledie3 }
ut/femalexdie1 death41
ut/femalexdie2 death42
$random ut/femalexdie { ut/femalexdie1 ut/femalexdie2 }
ut/femalepain1 linjur2
ut/femalepain2 linjur3
ut/femalepain3 linjur4
ut/femalepain4 hinjur4
ut/femalegrunt lland1
ut/femalejump fjump1
ut/femalesurf lgasp1
ut/femalegasp hgasp3
ut/femaledrowned1 uwhit01
$random ut/femaledrowned { ut/femaledroenwd1 ut/drowned }
ut/femaledrowning mdrown2f
$playeralias player female *death ut/femaledie
$playeralias player female *xdeath ut/femalexdie
$playeralias player female *gibbed ut/gibp
$playeralias player female *pain100 ut/femalepain1
$playeralias player female *pain75 ut/femalepain2
$playeralias player female *pain50 ut/femalepain3
$playeralias player female *pain25 ut/femalepain4
$playeralias player female *grunt ut/femalegrunt
$playeralias player female *land ut/land
$playeralias player female *jump ut/femalejump
$playeralias player female *usefail ut/femalegrunt
$playeralias player female *surface ut/femalesurf
$playeralias player female *gasp ut/femalegasp
$playeralias player female *death-drowning ut/femaledrowned
$playeralias player female *xdeath-drowning ut/femaledrowned
$playeralias player female *pain100-drowning ut/femaledrowning
$playeralias player female *pain75-drowning ut/femaledrowning
$playeralias player female *pain50-drowning ut/femaledrowning
$playeralias player female *pain25-drowning ut/femaledrowning
ut/playerfootstep1 stone02
ut/playerfootstep2 stone04
ut/playerfootstep3 stone05
$random ut/playerfootstep { ut/playerfootstep1 ut/playerfootstep2 ut/playerfootstep3 }
ut/playerfootstepwet lsplash
ut/wetsplash dsplash
// everything else
misc/secret capsound
misc/i_pkup ammopick
misc/k_pkup ammosnd
misc/w_pkup weaponpk
misc/p_pkup genpicks
misc/spawn respsnd2
misc/chat newbeep
misc/chat2 newbeep
misc/teleport resp2a
misc/ut_keg utsuperh
misc/ut_heal uthealth
misc/ut_shard shardpck
misc/ut_armor armorut
belt/pickup beltsnd
belt/absorb sbelthe2
boot/pickup bootsnd
boot/jump bootjmp
invis/pickup invisibl
udamage/pickup amppckup
udamage/fire1 ampfire
udamage/fire2 ampfire2
udamage/drain ampout
trans/pickup voicesnd
misc/gibbed1 gib1
misc/gibbed2 gib2
misc/gibbed3 gib3
misc/gibbed4 gib4
misc/gibbed5 gib5
$random misc/gibbed { misc/gibbed1 misc/gibbed2 misc/gibbed3 misc/gibbed4 misc/gibbed5 }
// universal gibs compat
$alias UniversalGibs/Gib misc/gibbed
// droplets compat
misc/gibp1 gibp1
misc/gibp2 gibp3
misc/gibp3 gibp4
misc/gibp4 gibp5
misc/gibp5 gibp6
$random misc/gibp { misc/gibp1 misc/gibp2 misc/gibp3 misc/gibp4 misc/gibp5 }
$alias blood/hit misc/gibp
impact/select imppick
impact/pull impaltst
impact/loop imploop
impact/release impaltrl
impact/fire impfire
chainsaw/select chainpck
chainsaw/idle chainidl
chainsaw/lower chainpdn
chainsaw/fire sawhit
transloc/throw throwtgt
transloc/return rtarget
transloc/spark tdisrupt
transloc/bounce hit1
transloc/hum targeth
enforcer/select cocking
enforcer/shoot e_shot
enforcer/reload reload
enforcer/click click
bullet/casing shell2
bullet/hit1 impact1
bullet/hit2 impact2
$random bullet/hit { bullet/hit1 bullet/hit2 }
ges/hit gelhit
ges/select gelselec
ges/fire gelshot
ges/charge bioaltrp
ges/explode explg02
$limit ges/hit 64
$limit ges/explode 64
shock/select tazersel
shock/fire tazefire
shock/altfire tazealtf
shock/hit expl03
shock/blast specexpl
$pitchshiftrange 5
shock/ball expla02
$pitchshift shock/ball 5
$pitchshiftrange 0
sshock/blast expl2
pulse/bolt pulseblt
pulse/down pulsedwn
pulse/hit pulseexp
pulse/fire pulsefir
pulse/fly pulsefly
pulse/select pulsepck
pulse/reload pulserel
ripper/select beam
ripper/fire stblade
ripper/altfire razoralt
ripper/hum razorhum
ripper/hit bladehit
ripper/flesh bladethk
ripper/althit expl03
minigun/select minisel
minigun/fire m2regf
minigun/altfire m2altf
minigun/unwind m2wdown
flak/select pdown
flak/load hidraul2
flak/reload load1
flak/fire shot1
flak/altfire explode1
flak/hit ricochet
flak/meat chunkhit
flak/bounce1 hit1
flak/bounce2 hit2
flak/bounce3 hit3
$random flak/bounce { flak/bounce1 flak/bounce2 flak/bounce3 }
$limit flak/bounce 64
flak/explode expl04
utrl/select selectin
utrl/rotate barrelmv
utrl/load loading
utrl/fire ignite
utrl/altfire eightalt
utrl/seeklock seeklock
utrl/seeklost seeklost
utrl/fly rcktfly1
utrl/explode expl2
utrl/bounce hit1
sniper/select riflepck
sniper/fire sniperf
warhead/explode warexplo
warhead/fly warfly
warhead/select warhpick
warhead/fire warhshot