flak_m/menudef.txt
Marisa Kirisame cbb498378e Removal of all RNG damage (excluding minigun).
Enhanced Shock Rifle is now actually instakill as it's meant to be.
Enhanced Shock Rifle is disabled by default for deathmatch (toggleable).
Implemented Instagib Deathmatch through flak_instagib cvar.
Fixed a small typo in the modeldef entry of the enhanced shock ball shockwave.
2019-04-07 21:37:24 +02:00

77 lines
3 KiB
Text

OptionValue "BetaToggleMenu"
{
0, "Normal"
1, "Beta"
2, "Beta (Alt. music)"
}
OptionValue "ColorPrefs"
{
0, "Team"
1, "Player"
2, "Custom"
}
OptionMenu "UTOptionMenu"
{
Title "UT Options"
StaticText "Menu Options", "Gold"
Option "Show Menu", "flak_showmenu", "YesNo"
Option "Menu Type", "flak_protomenu", "BetaToggleMenu"
Command "Apply Changes", "event refreshmenu"
StaticText " "
StaticText "Weapon Options", "Gold"
Option "Enforcer Reloading", "flak_enforcerreload", "YesNo"
Option "Pulsegun Reloading", "flak_pulsereload", "YesNo"
Option "Redeemer Target Visuals", "flak_redeemerreadout", "YesNo"
Option "Per-Frame Target Updates", "flak_redeemerreadout_perframe", "YesNo"
Option "Redeemer View Shader", "flak_deemershader", "YesNo"
Option "No Redeemer Autoswitch", "flak_noswitchdeemer", "YesNo"
Option "Classic Enh. Shock Rifle", "flak_classicsshock", "YesNo"
Option "Visual Recoil", "flak_swingers", "YesNo"
Slider "Visual Recoil Strength", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
StaticText " "
StaticText "Item Options", "Gold"
Option "Jump Boots Act Like Radsuit", "flak_radboots", "YesNo"
Option "Allow Enh. Shock Rifle in DM", "flak_dmsshock", "YesNo"
StaticText " "
StaticText "Translocator (Potentially Game-Breaking)", "Gold"
Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
Option "Translocator Has Ammo", "flak_transloc2k4", "YesNo"
Option "Enable Translocator", "flak_translocator", "YesNo"
Command "Apply Changes", "netevent refreshtrans"
StaticText " "
StaticText "Player Options", "Gold"
Option "Enable UT Movement", "flak_utmovement", "YesNo"
Option "Doom Player Speed", "flak_doomspeed", "YesNo", "flak_utmovement"
Option "Doom Air Control", "flak_doomaircontrol", "YesNo", "flak_utmovement"
Option "Walk Disables Dropoff (Glitchy)", "flak_nowalkdrop", "YesNo", "flak_utmovement"
Option "Double Tap Dodge", "flak_tapdodge", "YesNo", "flak_utmovement"
Slider "Double Tap Sensibility In Tics", "flak_taptics", 1, 10, 1, 0
StaticText " "
StaticText "HUD Options", "Gold"
Option "Show Weapon Bar", "flak_showweapons", "YesNo"
Option "Show Status Doll", "flak_showstatus", "YesNo"
Option "Show Frags", "flak_showfrags", "YesNo"
Option "Show Ammo", "flak_showammo", "YesNo"
Option "Show Player Names", "flak_showinfo", "YesNo"
Slider "HUD Size", "flak_hudsize", 0.2, 1.0, 0.2, 1
Slider "Weapon Bar Size", "flak_weaponsize", 0.2, 1.0, 0.2, 1
Slider "Status Doll Size", "flak_statussize", 0.5, 1.5, 0.1, 1
Option "Color Choice", "flak_colorprefs", "ColorPrefs"
ColorPicker "Custom Color", "flak_colorcustom"
Slider "HUD Opacity", "flak_opacity", 1, 16, 1, 0
StaticText " "
StaticText "Misc Options", "Gold"
Option "UT Footsteps", "flak_footsteps", "YesNo"
Option "Use Boss Class Footsteps", "flak_bossfootsteps", "YesNo"
Option "UT Blood", "flak_blood", "YesNo"
Option "[WIP] UT Gibbing", "flak_gibs", "YesNo"
Option "[WIP] Corpses Take Damage", "flak_corpsedamage", "YesNo"
Option "Edit Kinsie's Test Map", "flak_doomtest", "YesNo"
}
AddOptionMenu "OptionsMenu"
{
StaticText " "
Submenu "UT Options", "UTOptionMenu"
}