Going to focus on the HUD now while at the same time doing the remaining weapons.
12 lines
234 B
Text
12 lines
234 B
Text
Class ImpactHammer : UTWeapon replaces Fist
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{
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Default
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{
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Tag "Impact Hammer";
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Inventory.PickupMessage "You got the Impact Hammer.";
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Weapon.UpSound "";
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Weapon.SlotNumber 1;
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+WEAPON.MELEEWEAPON;
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+INVENTORY.UNTOSSABLE;
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}
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}
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