flak_m/zscript/impacthammer.zsc
Marisa Kirisame d3da87cefe All misc items implemented. Enhanced Shock Rifle implemented.
Going to focus on the HUD now while at the same time doing the remaining weapons.
2018-05-21 20:28:17 +02:00

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234 B
Text

Class ImpactHammer : UTWeapon replaces Fist
{
Default
{
Tag "Impact Hammer";
Inventory.PickupMessage "You got the Impact Hammer.";
Weapon.UpSound "";
Weapon.SlotNumber 1;
+WEAPON.MELEEWEAPON;
+INVENTORY.UNTOSSABLE;
}
}